The one really great thing (in my opinion) to come out of War of the Ring is its approach to scenarios. As with 40K, there’s a little table and you roll for the random scenario for the game. Where it differs from 40K, though, is that you roll more than one time. So, you could roll up a game that’s both King of the Hill and Kill Points, for example. Each scenario comes with a set of victory points, which you total up to see who’s won.
Now, we’ve been muttering about trying to play 40K this way pretty much all year. The only sticking point is how to make the goals of the different scenarios roughly comparable. Because, in theory, winning at one when your opponent wins at another should result in a draw. It’s easy to compare how objectives in Seize Ground and objectives in Capture & Control should work together, but it gets a little tricker with Kill Points in Annihilation. If we make the assumption that the average 40K army has 12 Kill Points (which seems like a reasonable assumption to me), we can say the following:
- Seize Ground: Each objective is worth 3 VP. That gets us an average of 12 VP, with a minimum of 9 VP and a maximum of 15 VP.
- Capture & Control: Each objective is worth 6 VP.
- Annihilation: Each Kill Point is worth 1 VP.
- Only your opponent’s objective matters: If you control your opponent’s objective, and your opponent doesn’t control yours: you win. If both of you control each others’, or if no one controls their opponent’s objective, it’s a draw. This feels to me like it would actually produce more draws, however, and possibly reward armies that are more in your face than ones that aren’t.
- Your opponent’s objective matters more: If we’re working with the multiple scenarios setup above, we can weight the different objectives differently. (Well, we could weight them even if Capture & Control was the only scenario, but it wouldn’t matter. It’d be functionally identical to only having your opponent’s objective matter, as above.)
I imagine this would work out like making your opponent’s objective worth 9 VP and your objective worth 3 VP. In other words, it would make your objective just like any other objective… but your opponent’s objective as important as almost all of the other objectives on the table.