On Making Tokens

Dark Age doesn’t require as many tokens as Infinity does, but it does require kind of a lot of them.  The nicest ones I’ve seen come from Terracutter, in Russia. I’ve yet to really get my money’s worth out of my Dark Age figures, if you know what I mean, so I’m not about to take on those shipping costs.

Not a problem: I created my own with just a little work. (Nothing here is likely new if you play Infinity but… you never know.)

Download my Prevailer Token sheet.

Items Needed:

I play Infinity, and in addition to a number of manufacturers (my preferred is Warsenal) who make tokens that range from OK to gorgeous, the classic go-to is the Infinity Marker Sheet Creator.  You select the tokens you need, the size you need them in, and the size paper you’ll be printing (A4 != letter), click Submit, and it spits out a PDF you can print and cut the tokens out of.  (So far as I know it’s kept quietly up-to-date; it’s got logos for NA2 and Druze Bayram.)

While the IMSC doesn’t generate tokens for anything non-Infinity: I have access to Visio.  Generate a bunch of 25mm circles, fill them with the content you want, and print them out, and you’re in the same spot.  (As I typed this up, I realized that I need to give this a try with LibreOffice Draw, just to see it work.  I’d be surprised if it didn’t.)

To do this yourself:

  • Drag in a 25mm or 1″ circle.
  • Give it a 1pt line around the end.
  • Fill it Solid or Gradient with whatever colors that make you happy.
  • Add a Text element if you want text. Make it white, so you can see it on the color fill of your circle.  Give it a drop shadow; why not?  Drag it into the circle and arrange to taste.
  • Go to Game-Icons.net, look around for an appropriate Icon.
  • Download it white on transparent background.
  • Drag it into the Visio.  Give it a drop shadow so it stands out and you can find it against the white background. Resize and arrange it to taste in the circle.
  • Group ’em if you want.
  • Repeat, with variations until you’ve got all the tokens you need created.
  • Align those suckers. Have some self-respect.

It’ll look like this:

PROTIP: if you’re gonna share things that use those icons around, don’t forget there’s a CC license you need to reference.

Have your tokens printed at Kinko’s in color at the highest quality and on a heavy stock paper.  You can print them at home (I did), but the colors simply won’t be as vibrant.  Also, if you print them on just regular paper, the punch will have trouble cleanly punching through the thin paper and you’ll end up with mangled paper edges that look awful; to mitigate this, you’ll have to punch through your token AND an index card at the same time.  That’s a pain.

Buy a craft circle punch.  Get a 1″ punch like this one for 25mm/1″ tokens.  If you need 40mm tokens, for whatever reason, get a 1.5″ punch like this one: the difference between 40mm and 1.5″ is more significant than the difference between 25mm and 1″, but it’s Close Enough.

Cut your sheet into strips so you can get the punch lined up, and punch out your tokens.

Now, having punched out your tokens, you’ve got a choice to make:

Option 1: use some clear 1″ bottlecap jewelry stickers like these, and you’re done.  These run 200 of them for less than $10, so this is very inexpensive.  Just peel the sticker off the sheet, press it and your token together, and that’s it.  They make these in 1.5″, too, if you want to do some larger tokens, but they’re less inexpensive.

Option 2: use some clear, 1″ acrylic disks like these (I use 1/8″ thick, instead of 1/16″).  (If you shop with Soto, the coupon code TNK15OFF should be good for a 15% discount.) Brush Mod Podge onto the back of the disk, stick your paper token printed side against the glue, and smooth it out so there’s very little glue between the paper and the disk.  If you want, brush some thinned Mod Podge against the back of the token. Once everything’s dry, scratch off or carefully take a little rubbing alchohol to the front of the token where you’ve clumsily gotten glue fingerprints on it.

I’ve done both ways.  In general, I prefer the acrylic disks.  I think they look nicer, and they’re much easier for me to handle.  Unfortunately, they also require quite a bit more work, and cost about 6.4x as much.  So: while I made my Infinity tokens with the acrylic disks, the Dark Age tokens I just knocked out got the sticker treatment.

Here’s a comparison photo:

  • Left – Punched out from an Infinity box, bottlecap sticker
  • Center – Printed out, clear acrylic disk
  • Right – Warsenal full-color acrylic token

So, maybe not as nice as the Warsenal tokens, but definitely good enough.

Weekend Workbench

My plans to go up to a tournament today have been dashed by work… so instead I guess I’m painting some much-needed bases.

Infinity Tournament at Huzzah Hobbies – Feb 3

I’m running a tournament at Huzzah Hobbies on February 3, and it is shaping up to be amazing.

Relevant Links:

I just wanted to see an Infinity tournament go down at my FLGS, but it’s really shaping up to be be very much a to-do.  In addition to the standard ITS prize pack and the entry fees getting rolled back into prize support, several folks have donated some things to the prize pool, and we’ve gotten sponsorship from some really great companies that I want to call out:

The amount of stuff for folks to walk home with is really stunning to me.

As far as the actual event:

$10 entry fee

2 hour rounds

Missions are:

  1. Safe Area
  2. Frontline
  3. Acquisition

Schedule

  • 10AM – Store Opens – Table setup
  • 11AM – Round 1 (Safe Area)
  • 1:30PM – Round 2 (Frontline)
  • 4PM – Round 3 (Acquisition)
  • 6:30 – Awards!

We’ve got folks coming in from Pennsylvania, Michigan, and Maryland, as well as a lot of Virginians.  At this moment, there are 19 people signed up for the tournament!  19!  I’d been hoping for 8!

It should be a really great time and a great opportunity to overwhelm Huzzah with Infinity.  If you’re in the area and free, you should really come out to play!

It Came from the Lightbox – Necromunda Goliaths

Finished the gangers; here they are.

They turned out pretty well, I think.  I used the Warhammer TV painting guide because I didn’t really want to think through how to paint them.

I went a little off-script in painting a couple of them black: I’m still not happy with my approach to African skin, but I’m not going to dial in on one that works great unless I keep trying.  I also painted their eyes, and toned their faces, ’cause that’s what I do.  Finally, I gave a couple of them some tattoos.

I regret not drilling out their weapon barrels.  I normally do that, didn’t, and I think they suffer for it.  At least, I’ll have to go back in and dot some black barrel holes on them, I guess.  It also wouldn’t kill me to go in and freehand some stuff in white on the red armor.










Weekend Workbench (Part 2)

Been banging out progress on Necromunda gangers all weekend.

I’m using the GW style. Hazard stripes for the LOS arc.

Pretty close on the rest of the lot.

Lo Pan’s Noodle Hut Signage

I was wrapping up progress on Lo Pan’s Noodle Hut (photos for all of the completed-ish Xi Guan stuff will follow at some point soonish) and realized I didn’t have many posters I wanted to slap on it, but that it’d be neat to take the little menu that came with the Fat Yuan Yuan, resize it and fiddle with it, and use that.

Sharing is caring, so here’s a PDF that uses the Lo Pan’s Menu as a base to spin up some Lo Pan’s posters, so menus that would be posted to the sides of buildings, and then some tiny little menus to fold and use as counter scatter.

 

2017 Year in Review

(“I don’t have to tell you that 2016 was, as years go, a murderous sack of crap.” was how I started last year’s review.  Oh, you sweet summer child.)

Hobbywise, I actually got a fair amount done this past year, so this should actually be a fairly positive YiR.

Year in Review

  • In January, I banged out some Frostgrave Barbarians in no time that have held up quite well, as well as a few other assorted Frostgrave models.
  • February saw me blow through my Blood & Plunder models (though I have yet to touch the ship) and start painting Infinity again after kind of a bit.  (How is it I’ve yet to photograph my Blood & Plunder models?)
  • March means Madicon, and somehow that translated into deciding to paint almost the rest of my Wrath of Kings Goritsi.  I’ve picked up the new models that have come out since, and I have a few Zeti unpainted, but for the most part, everything is done, which is kind of crazy.
  • April was an unusually quiet month for me.  This is probably Persona 5’s fault.  I painted a ton of bases for Infinity, and that’s all.
  • May hit, though, and I went full Infinity.  Just painted a ton of Nomads. I believe it’s around this time that I got to start playing Infinity regularly.
  • I got to play in my first Infinity tournament in June, and had an amazing time.
  • July was probably my final Historicon, due to the move.  I got in a couple of great games, this time, and did very well in the painting competition, winning Best in Show for the second year in a row.
  • I was kind of aimless in August: I painted up a bunch of Bones and terrain, but didn’t really have much direction in what I was doing, hobbywise.
  • September was NOVA, which was, as usual, the gaming highpoint of my year.  I played in two Infinity events, and had a blast.  Going in, I was concerned I’d burn myself out, but coming out of it, I’m ready to sign up for All Of The Things next year.  I also exceeded my expectations by being able to place with my Anaconda and make final cut with two other entries in an increasingly competitive event.
  • In October, I painted some Dark Age that I picked up at NOVA, and then Shadespire came out, and I blew through painting it.
  • November was the Baltimore Brawl, the local satellite Infinity tournament.  Big surprise, I had a great time at it.  I also decided to be the change I wanted to see in the world, and organized a couple of tournaments that I wanted to happen (instead of waiting for someone else to run them).
  • In December, I ran Huzzah’s first Shadespire tournament.  It was a huge success, especially for a weeknight, and should go on to be a monthly thing.  Hobbywise, it’s felt quiet, but I’ve possibly been busier than ever, grinding through a stack of Warsenal terrain for an Infinity table. 

Hobby Charts

I got a lot done: less than in 2015 or 2016, but more than any other year.  I actually painted more models in 2017 than in any year other than 2016, and I started gaming a lot more than I remember doing, which is fantastic.

Early high productivity, and then somewhat consistent productivity past that.

Again, maybe not a record number of models painted, but this is pretty amazing, especially considering there were no 15mm/1:72 models painted this year, and a solid month’s been spent painting “8” models (buildings).

Hobby Spending

I was able to track all of my purchases vs. painted models vs. sold stuff for a second year in a row.  (I had to do this chart in Excel, as Google seems to be rolling back the flexibility of its Sheets’ Charts.)

I sold some Forgeworld early in the year; in fact, I did a great job of clearing out deadend projects, including finally clearing out the Tau I knew I was never to return to.  That means that, without even factoring in the painted models, I sold about $700 in models more than I bought, which is great.

Most of the stuff I don’t want anymore’s been moved, though, so I can’t rely on that to keep my numbers good next year.

Goals

2017 Goals

  • FinishComplete Success – I got so much Infinity painted, and I closed the loop on a lot of Frostgrave projects, and even got all of my Blood & Plunder stuff painted up (until I bought more. :( )
  • Paint Complete Success –  Undeniable.
  • CompeteComplete Success – Sorta.  I mean, I don’t know that I was ever competitive this year, but I certainly played in some tournaments, which is the point.
  • Step it up for Historicon – Complete Success – I placed with all but one entry, and took a second Best in Show.
  • Step it up at NOVA – Complete Success – I painted a couple of competition entries this year, so I’m counting this as a win.  The competition is passing me by, though; my best isn’t going to be able to hang for much longer.
  • Stay away from Kickstarter –  Success – Down a couple from last year: only backed 8 things; of those 8, only 4 had minis – more Blood & Plunder, more Zombicide, more Bones, and then A Song of Ice & Fire.  A manageable amount.

2018 Goals

  • Finish
  • Paint
  • Compete

As always.  Beyond that, it’s hard to say: my two big events are changing… Historicon’s moved away, and I might not make it out to it.  NOVA’s not going anywhere, but the painting event’s changed so much, I’m not sure if I’m even going to try to keep up.  Anything I can see on the horizon is either so immediate in term or narrowly focused, it’s a copout to list as a goal.  The best I think I can do at this moment is supplement the standard with:

  • Play

Thursday Night Shadespire Tournament

Almost forgot to post about this: I helped organize a quick Shadespire tournament last week at Huzzah Hobbies.

We figured/hoped that the speedy play of the game made it well-suited to a weeknight activity and it’d be an easy way to ensure that a few folks got in a couple of games… and were totally right.

It was hugely successful: on a Thursday night, we got twelve people.  We got three games in, and were done at a pretty reasonable time.

I found this Winter 2017 Organized Play packet somewhere (the Shadespire FB group?), and we worked with that.  Some key points therein:

  • No best two-out-of-three matched play.  This makes sense, as it means you get to play more opponents.  And, really, we had time for only three games.
  • You need to track W/L/D and the Glory Point delta.  This actually maps down to Glory Points per player; the rest can be calculated.
  • 45 minute rounds.

Things went very smoothly except pairings.  According to the packet, you effectively group players into brackets based on their number of Wins, Losses, Draws (3, 0, 1 points each, summed; simple enough) and then pair within brackets, matching the highest net Glory Points player in the bracket against the lowest net Glory Points in the bracket (okay) shifting the lowest & highest within a bracket up and down a bracket to account for any odd number of players (this was just too hard to do).

I worked up a spreadsheet to track the event, ’cause that’s how I’m wired.  Came away from the evening with a few revisions to make, but for the most part it worked well.  You can access (and copy) an updated version of the Google Sheet to use for your events here: Shadespire Tournament Tracking Spreadsheet.

In terms of warband distribution:

  • 2 Garrek’s Reavers
  • 5 Ironskull’s Boyz
  • 4 Sepulchral Guard
  • 1 Steelheart’s Champions

Wade took 1st with Ironskull’s Boyz, Thel took 2nd with Steelheart’s Champions.

I ran Garrek’s Reavers and got the teeth knocked out of me: two losses and a draw.  I’d have come in dead last, but that draw was in the last round vs. Casey and across all of the games, I had one (1) less Glory Point loss than he had (-9 Δ vs. -10 Δ).

My games went:

  • Round 1 vs. Thel (Steelheart’s Champions) – Loss with -6 GPΔ
  • Round 2 vs. Caleb (Sepulchral Guard) – Loss with -3 GPΔ
  • Round 3 vs. Casey (Sepulchral Guard) – Draw with 0 GPΔ

So far as I can tell, everyone had a really good time.  I think the plan is to do it again in January.