Tag Archives: gremlins

Gremlins, Batch 2

Well, I finished up the Gremlins I’ve been working on.  (I’d have finished them last weekend, but I ran out of Bestial Brown and it took me forever to remember to buy more.)

Here they are:

And more fiddling with backdrop/terrain/HDR:

Gremlins WIP

Man, I really need to bang out a write-up about Dragon Wars (short version: had a great time!), but I haven’t had the time.
I have been working on some Gremlins: the guy who bought the Gremlin crew I put up for auction a few weeks ago asked if I’d knock out a few more models to fill out the list.  So, that’s what I’m working on.  They’re coming along much faster than I thought they would; I really need to just block out a day to wrap them up.  
Anyway, here are the WIPs:

Painting Progress – 20101228

Last one of these for 2010!

As I mentioned last time, Bill put a bug in my ear about a Malifaux event in January.  (Seeing, now, that it’s 1/8, I’m less confident about actually making it, but that’s beside the point).

I haven’t touched or thought about Malifaux in a looong time.  It’s not a fundamentally bad game or anything (though their tournament format is idiotic); I like some of their minis (but not others).  Honestly, I’ve had Rising Powers since shortly after it came out… and haven’t been able to muster the energy to read it.

Ultimately, it just seems like so damn much work.

But, hey, I’ve got a bunch of minis for it (the Criid starter and a lot of the Gremlin stuff), so why not?

Bill suggested I take:

  • Som’er Teeth Jones
  • Ophelia
  • Rami
  • Slop Hauler
  • Bayou Gremlins x2
  • Bayou Gremlins x5 (to bring in via Git Yer Bro)

Sounds good enough to me; I can count the number of games of Malifaux I’ve played on one hand.  So, I’m painting that up.

I just finished knocking out the Bayou Gremlins, all seven of them.

I’ve got a good start on the characters.  Hopefully, they’ll truck along at a good pace.

Thought I’d take a closeup of Som’er’s face.  Man, he’s got an ugly mug.  Mugly.

Finally, it appears that they don’t have a model for the Slop Hauler.  Normally, this sort of thing doesn’t bug me too much: no model means an opportunity to make a model, right?  Except exactly how much effort do I want to put into building a model for a game I don’t really play?  Not much.

Fortunately, I didn’t have to.  A leftover Bayou Gremlin, an Ogre Kingdoms barrel with a bit of greenstuff and a paperclip with a bit more greenstuff was all I needed.

Anyway, hopefully I can paint these last few guys in the next week or so.  Then I can worry about whether or not I have time on my schedule to use them (instead of whether or not I’ll have time on my schedule to paint them before using them).