Tag Archives: Infinity

On Making Tokens

Dark Age doesn’t require as many tokens as Infinity does, but it does require kind of a lot of them.  The nicest ones I’ve seen come from Terracutter, in Russia. I’ve yet to really get my money’s worth out of my Dark Age figures, if you know what I mean, so I’m not about to take on those shipping costs.

Not a problem: I created my own with just a little work. (Nothing here is likely new if you play Infinity but… you never know.)

Download my Prevailer Token sheet.

Items Needed:

I play Infinity, and in addition to a number of manufacturers (my preferred is Warsenal) who make tokens that range from OK to gorgeous, the classic go-to is the Infinity Marker Sheet Creator.  You select the tokens you need, the size you need them in, and the size paper you’ll be printing (A4 != letter), click Submit, and it spits out a PDF you can print and cut the tokens out of.  (So far as I know it’s kept quietly up-to-date; it’s got logos for NA2 and Druze Bayram.)

While the IMSC doesn’t generate tokens for anything non-Infinity: I have access to Visio.  Generate a bunch of 25mm circles, fill them with the content you want, and print them out, and you’re in the same spot.  (As I typed this up, I realized that I need to give this a try with LibreOffice Draw, just to see it work.  I’d be surprised if it didn’t.)

To do this yourself:

  • Drag in a 25mm or 1″ circle.
  • Give it a 1pt line around the end.
  • Fill it Solid or Gradient with whatever colors that make you happy.
  • Add a Text element if you want text. Make it white, so you can see it on the color fill of your circle.  Give it a drop shadow; why not?  Drag it into the circle and arrange to taste.
  • Go to Game-Icons.net, look around for an appropriate Icon.
  • Download it white on transparent background.
  • Drag it into the Visio.  Give it a drop shadow so it stands out and you can find it against the white background. Resize and arrange it to taste in the circle.
  • Group ’em if you want.
  • Repeat, with variations until you’ve got all the tokens you need created.
  • Align those suckers. Have some self-respect.

It’ll look like this:

PROTIP: if you’re gonna share things that use those icons around, don’t forget there’s a CC license you need to reference.

Have your tokens printed at Kinko’s in color at the highest quality and on a heavy stock paper.  You can print them at home (I did), but the colors simply won’t be as vibrant.  Also, if you print them on just regular paper, the punch will have trouble cleanly punching through the thin paper and you’ll end up with mangled paper edges that look awful; to mitigate this, you’ll have to punch through your token AND an index card at the same time.  That’s a pain.

Buy a craft circle punch.  Get a 1″ punch like this one for 25mm/1″ tokens.  If you need 40mm tokens, for whatever reason, get a 1.5″ punch like this one: the difference between 40mm and 1.5″ is more significant than the difference between 25mm and 1″, but it’s Close Enough.

Cut your sheet into strips so you can get the punch lined up, and punch out your tokens.

Now, having punched out your tokens, you’ve got a choice to make:

Option 1: use some clear 1″ bottlecap jewelry stickers like these, and you’re done.  These run 200 of them for less than $10, so this is very inexpensive.  Just peel the sticker off the sheet, press it and your token together, and that’s it.  They make these in 1.5″, too, if you want to do some larger tokens, but they’re less inexpensive.

Option 2: use some clear, 1″ acrylic disks like these (I use 1/8″ thick, instead of 1/16″).  (If you shop with Soto, the coupon code TNK15OFF should be good for a 15% discount.) Brush Mod Podge onto the back of the disk, stick your paper token printed side against the glue, and smooth it out so there’s very little glue between the paper and the disk.  If you want, brush some thinned Mod Podge against the back of the token. Once everything’s dry, scratch off or carefully take a little rubbing alchohol to the front of the token where you’ve clumsily gotten glue fingerprints on it.

I’ve done both ways.  In general, I prefer the acrylic disks.  I think they look nicer, and they’re much easier for me to handle.  Unfortunately, they also require quite a bit more work, and cost about 6.4x as much.  So: while I made my Infinity tokens with the acrylic disks, the Dark Age tokens I just knocked out got the sticker treatment.

Here’s a comparison photo:

  • Left – Punched out from an Infinity box, bottlecap sticker
  • Center – Printed out, clear acrylic disk
  • Right – Warsenal full-color acrylic token

So, maybe not as nice as the Warsenal tokens, but definitely good enough.

Infinity Tournament at Huzzah Hobbies – Feb 3

I’m running a tournament at Huzzah Hobbies on February 3, and it is shaping up to be amazing.

Relevant Links:

I just wanted to see an Infinity tournament go down at my FLGS, but it’s really shaping up to be be very much a to-do.  In addition to the standard ITS prize pack and the entry fees getting rolled back into prize support, several folks have donated some things to the prize pool, and we’ve gotten sponsorship from some really great companies that I want to call out:

The amount of stuff for folks to walk home with is really stunning to me.

As far as the actual event:

$10 entry fee

2 hour rounds

Missions are:

  1. Safe Area
  2. Frontline
  3. Acquisition

Schedule

  • 10AM – Store Opens – Table setup
  • 11AM – Round 1 (Safe Area)
  • 1:30PM – Round 2 (Frontline)
  • 4PM – Round 3 (Acquisition)
  • 6:30 – Awards!

We’ve got folks coming in from Pennsylvania, Michigan, and Maryland, as well as a lot of Virginians.  At this moment, there are 19 people signed up for the tournament!  19!  I’d been hoping for 8!

It should be a really great time and a great opportunity to overwhelm Huzzah with Infinity.  If you’re in the area and free, you should really come out to play!

Lo Pan’s Noodle Hut Signage

I was wrapping up progress on Lo Pan’s Noodle Hut (photos for all of the completed-ish Xi Guan stuff will follow at some point soonish) and realized I didn’t have many posters I wanted to slap on it, but that it’d be neat to take the little menu that came with the Fat Yuan Yuan, resize it and fiddle with it, and use that.

Sharing is caring, so here’s a PDF that uses the Lo Pan’s Menu as a base to spin up some Lo Pan’s posters, so menus that would be posted to the sides of buildings, and then some tiny little menus to fold and use as counter scatter.

 

Baltimore Brawl IV

High off of a great NOVA Infinity experience, I was pretty hyped for the Baltimore Brawl.  It was a great day of Infinity, though it did end on kind of a rough note.

The Brawl was a single-day, four game event at Games N Stuff in Glen Burnie.  I’ve heard lots of great things about GNS as a store, but had never been able to make it up there before.

Google Maps suggested it’d be between an hour and a half and two to get up there, so I left early; unfortunately, I’d mixed up setup times with check-in times and Google was overly pessimistic about the travel time, which meant I got there a good hour and a half or so earlier than I needed to.  Chatting outside the store wasn’t a bad way to spend the morning, but I wouldn’t have regretted an extra hour’s sleep.

These were my lists:

  • List A – Frontline, Acquisition, Supplies
  • List B – Firefight

I wanted to run the Kriza, but that sucker is so expensive the next thing I knew I was looking at 11 order lists, and at that point it made sense to dial it in to a single, full group.  I don’t think I like running things so tight; you have less wiggle room, and if there’s one thing I need, it’s wiggle room.  I think my List B shook out to be just a bad list,

Game 1 was against Justin (J-Skewers)’s Qapu Khalqi.  I had a great time playing with Justin, but every. single. roll. went my way.  When nothing goes wrong, that means everything’s going wrong for your opponent, and having been on the other end of that, I felt pretty bad for him.  It didn’t really phase him at all, though.  I won this 9-0 without losing a single model.

The most notable moment for me was using the Tsyklon to fire a Pitcher next to Justin’s hacker and then using the Interventor to Isolate, then incapacitate her.  I also made the right call with Intelcom and revealing my Hidden Deployed Spektr to push into his sector at the bottom of turn three to eke out dominance by the skin of my teeth.

Game 2 was against John (JBear)’s Hassassin Bahram.  I got my clock cleaned pretty thoroughly: where all my rolls went my way in Game 1, they pretty much didn’t go my way in Game 2.  I also made a couple of mistakes in terms of positioning, and I made the wrong decision re: going first (which was a theme for the rest of the day).  Even though I lost this one 0-10, I had a great time, and came away learning some stuff.

Not much in the way of memorable moments about the game (besides John’s graciousness as he kicked my ass up and down the table).  I kept forgetting my Stempler Zond was knocked out.  The Kriza performed well, but wasn’t even close to closing any sort of gap.

Game 3 was against Wilson (Masterofmelee)’s Bakunin.  Wilson’s one of the top players in the world (we had a couple of those: I think four of the top twenty at the Brawl), and I’d been second guessing this list since I made it, I didn’t expect to do well in the match.  I didn’t, but I do think I held my own.  I definitely goofed by choosing  to not go first. He knocked my teeth in in the first turn, but I was able to bounce back, hold my ground, and squeeze out a couple of OP.  Even though I lost this one 2-9, I’m proud of my performance.

In turn one, Wilson used his Morlocks to throw smoke and tear ass down the edge of the board and cover the approach of his Überfallkommando, who nuked my Interventor Lt and Iguana before I knew what was happening, so I started the game in Loss of Lieutenant.   After that, though, Kriza Boracs was able to hold the line, my Morans were able to defend themselves against the Morlocks and Zeroes sent against them.  What appeared to be an Intruder turned out to be my one specialist: the Bandit Hacker, who was able to nail both Classifieds.

Game 4 was against Chris(?) (Zah90)’s vanilla Haqqislam.  This game was brief: again, I made the wrong decision by not going first.  He had me in Retreat before my first turn, which was rough, but did mean I didn’t have to wallow in my poor choices for too long.  I lost this one 0-1; he’d have likely have gotten 10 OP except he pushed too hard and had me in retreat too soon.

This wasn’t an easy game, but I handled it well, I think.  I’m not very good at this game, and when you’re not good, you’re going to have games where you just get the shit beat out of you and you can either roll with it and try to learn something from the experience (I think I did) or you can find a different game to play.

So, I was in a perfectly fine mood (three great games, one learning experience)… until he spun his open bag around and his open bag front swept across my entire army tray.  It’s been a couple of days, and just thinking about it now makes my adrenaline race.  I still don’t know the full extent of the damage, but he definitely broke two of my S5 remotes: one of them had four pieces broken off, and another had two pieces broken off and one piece actually broken (as in what was cast as one piece is now more than one).  I don’t know what, if anything is or isn’t broken.  I put everything away as quickly as I could and sat outside counting to 10 for a while.

This sort of thing happens.  It’s happened before, it will likely happen again.  It’s never not traumatic, though, and the carelessness, the extent of it, and combined with it being done by someone with a bunch of unpainted minis (which, fairly or unfairly equates to “doesn’t give a shit about minis” in my mind) makes it really upsetting.  The last time something like this happened to my minis (my fault: I slipped and fell down the stairs carrying my Khornate Daemons), I couldn’t bear to look at them for a year and a half.  I need to psyche myself up to look at the damage.

Despite the upsetting end to the day, I had a great time.  John Junghans ran a great event, the Infinity community is really the best, healthiest game community I’ve ever experienced.  It’s tough to have a bad game of Infinity: I find losing games as or more satisfying than winning games, because I come away knowing a bit more about the game.  I can’t not point out that of four opponents, two were painted, two were unpainted and that’s something I’d love to see change: the lack of painting expectation is the greatest flaw with the game.

Anyway, I’ll definitely be back again next year.

Infinity at NOVA Notes

I’m super-duper new to all of this (I’ve only done one Infinity Tournament), but have… over-committed to Infinity at NOVA (3 days, 8 games… you think I’d learn my lesson).
I’ve been working through the missions to try to get handle on what they mean, what they need, and how I should plan my lists. I’m sure I’ve turned up nothing new, but Robert P. suggested I share my notes on their useful to someone else.

To that end:

  • Missions: These are just the missions for the two tournaments in a single file
  • Notes: Just a distillation, for me, of how each are scored and other things that were buried in paragraphs about how Shasvasti impact ZO scoring.

These are just for the two events I’m doing, and I doubt there are any revelations (though I’m sure there are mistakes).  Sharing is caring, though, so here you go.

It came from the Lightbox: More Nomads

I painted up a few more minis while waiting for some terrain to show up in the mail.

Between that terrain being delivered and a last couple of weeks to see if I can get anything together for Historicon, this’ll probably be the last painting post I make for a bit. (Which is a shame, ’cause I’d just started getting some momentum back up here.)

Anyway:

Bandits are rad.  They just are.  I don’t know why I think 90’s urban camo is the dumbest thing but also the coolest thing, but I do, so I was happy to have an excuse to use it on the Bandit figures.

I’m still struggling with non-Caucasian skin.  This came out… okay, but not the way I imagined it would.  Carlota’s a Tomcat and Tomcats are great; I only got her because I really needed a second Zondcat.

Two Midnight Sun Analysts: the one on the left is the standard one, and the one on the right is the Infinity RPG variant.  In space, you can have purple muttonchops. =

It came from the Lightbox: Infinity Nomads

I’m super far behind on posting photos of my painted minis (past the quick workbench photos I’ve been posting).  Time to fix that.  Since I’ve been painting Infinity Nomads, I’ll be posting Infinity Nomads.

(This is not all of my Nomads: just the Nomads I’ve painted since the last time I posted something from the lightbox.)

Infinity – Alexandria 3 Rounder

I got out to my first Infinity Tournament this past weekend.  The event was organized via the local NoVA Infinity Gaming FB Group The event was run at a school, which was pretty cool: the space was perfect for a couple dozen people, and they had pigs in a pen just outside.

I went in expecting to get my teeth kicked in and, in fact, did get my teeth kicked in, so mission accomplished. The important thing is, though, is that everyone I played with was super supportive and helpful and I can absolutely walk back how events played out in each game to mistakes I’d made (and in one place, a few key dice rolls that had a greater impact than any mistakes).  Really, that’s all I could ask for.

It was a great time and, as I’d said, everyone was super supportive and helpful, and I’m looking forward to seeing these folks at future events.

I ran Corregidor, with the following lists: List A, List B

Round 1 was against a Vanilla Nomad list; Justin ran kind of a camo spam list.  I feel like I held my own here OK… even though I didn’t actually accomplish any of the objectives. Bran do Castro really did some damage.

Round 2 was against Vanilla Ariadna.  Len had a ton of light infantry.  Duroc popped in and, even though I was ready for Van Zandt to show up and make life difficult, he just kept making rolls and I kept failing ’em.  The dang werewolf ended up killing about a third to a half of my army alone.

After that, I ran the Iguana around with something resembling impunity.  It wasn’t effective, but it felt good.

Round 3 was against… J?  I’ve forgotten his name, unfortunately.  He was running Tohaa. I got to more mobile than usual time time around, but paid for it: overextended with the wrong units, was too cautious with the wrong units. Even dumped a bunch of orders into accomplishing  a Classified Objective… that I didn’t have!

In the end, I was 0, 1, and 3 Objective Points across the three games… but they were all good games and I had a great time.  Definitely pumped for more Infinity and definitely pumped for the table I ordered a couple of weeks ago from Shark Mounted Lasers to show up.

Infinity Nomads

Nomads

The great showing at Historicon reminded me that I had a stack of photos I’d taken a while back hadn’t had the chance to get around to sorting and posting.

So, here are my painted Operation: Icestorm Nomads (+ the recommended expansion units). I’ve since painted a handful more units, but the lightbox is packed up so who knows when I’ll photograph (or post) the rest.

Also: last Christmas’ big gift from Mrs. Rushputin were some Hangar 18 backdrops.  These were my first test run with them.  I’m pleased with how they came out.

Photodump!

Alguacile 1

Alguacile 2

Alguacile 3

Alguacile Group

Fast Panda 1

Fast Panda 2

Interventor 1

Interventor 2

Interventor Group

Mobile Brigada

Spektr

Salamander Pilot

Salamander

Salamander Group

Grenzer

Reverend Healer