Tag Archives: Skaven

It Came from the Lightbox – Shadespire Skaven

I painted up the Shadespire Skaven over the weekend: I want to give them a try, and there’s no excuse for me to be playing anything in Shadespire unpainted.

It only took about a day and a half’s hobby time.  I don’t think they’re particularly noteworthy: just servicable Skaven.

I painted them up with my old approach to Skaven, but with a few differences:

  • I went with a pink, pale flesh instead of the yellowed flesh I used to use; I really like this.
  • The red turned out much brighter than it used to, I clearly don’t remember how I used to do it, but I don’t know where I went different.
  • The grey turned out alright, even though I used VMC and not GW paints

The Stanktini

Because I’m a goof, one of the finds I’m most excited about while digging through the Game Room bins was a pair (one needs stripping) of 1992 Imperial Steam Tanks.

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Why is this?  They’re tiny.  Yes, the wheels are missing, but they don’t add that much height.

No, really. You could probably fit at least one in one of the current Steam Tanks. Like a clanking, hissing Tervigon, you could have a Steam Tank give birth to little baby Steam Tanks.

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My first thought was, “This is so small, I bet I could hide it behind cavalry.” I could do this list as a goof, only up the douche factor by hiding those Stanks behind the block of Inner Circle jerkfaces.

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Did I mention how small it was?

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Later, I was talking about it (because, in case you hadn’t noticed, I’m excited about the find), and Eric suggested that it might be small enough to run as a Doom Flayer.

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I’m not sure that it is, but it’s definitely right for something ratty that wouldn’t pass OSHA codes.

Cheat Sheets

I got in a game against fellow CGL’r Nick (who I wish had a blog because he’s an amazing painter)’s Tyranids a couple of weeks ago.  He’s running a Nidzilla jam that’s all about Tervigons and flying Hive Tyrants Biomancing themselves out the ears.

Because he’s got so many different units with powers that change from game to game, he’s typed up cards that he keeps in card sleeves that he marks with dry-erase markers, Warmachine-style, to track who has what.

This reminded me that 1) I’d done something similar for my Skaven for the 2011 NoVA (printed on letter-sized paper and laminated) and 2) that dang those Chaos Daemons have a lot of stuff that changes from game to game and boy-howdy I need something like that for my Khornate Daemons.

I knocked something together for the tournament last weekend (that I probably should post about), spotted a number of issues, and revised it. Here’s what I’m currently working with.  A copy of the page with the Warp Storm table goes on the back.

Daemon Cheet Sheet 3

I’m quite pleased with it.

And, ’cause I mentioned it, I might as well post the somewhat less sassy Skaven cheat sheet.

Skaven Cheat Sheet

Rats for the Cure 2013

Rats for the Cure Banner

Somehow, I missed that this year’s Battle for the Cure was scheduled for April 6 until just a few days ago.

It’s something that I look forward to every year, so I signed up and immediately got a bug up my ass about painting something new for it.

I’m a long way away from having a pink unit, much less a pink army, but a new model’s certainly progress, right?

Anyway, I’ve had the BaneLords Blunt-Claw model in my bits tub for a while, so I pulled him out, put him together, stuck a Bloodletter banner on him. Nothing fancy at all.

Rats for the Cure Warlord 1

Rats for the Cure Warlord 2

Rats for the Cure Warlord 4

Rats for the Cure Warlord 3

Hadn’t really thought through that it’d be basically a fat, gross naked mole-rat, but it is what it is.

I’m quite pleased with how the freehand on the banner came out. That’s probably the best freehand I’ve managed yet.

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Brood Horror!

I finished the Brood Horror!  Woooooooo!

After a couple of false starts, I finally knocked out the Brood Horror. Although I’m sure I could have finished it faster, I can’t help but feel like I got it done in pretty good time.

The ratskin came together pretty easily: I used an airbrush to do the midtone, then backed in some shading, then cleaned it up with a brush before highlighting.

The rashy skin was more problematic. So much of this thing is covered in disgusting, nasty rashes, pustules that I had to do something to keep it interesting. Although my mind’s eye had a much more multi-colored rainbow of diseases, I’m happy enough with it.

Now, I just need to put this stinking, foul thing into some games.

Anyway, behold the photodump!

There’s a tongue that goes in there, but the damn thing kept breaking off. Finally, I got sick of gluing it back in, so I left it out. The hole for it is probably creepier, anyway.

Some of the sculpting is more than a little dodgy. There are some things that are clearly not enormous pustules, and probably couldn’t be anything but rat… but are not very well sculpted. I did what I could; I doubt anyone but me will notice.

Wolf Rats

Finished these guys up with a good amount of time before the tournament the other week, and finally got around to photographing them.
Of course, in the process, I realized that I forgot to paint the triskelion on the leaping wolf rats. Weaksauce; I’ll have to touch them up.
Anyway: photodump!

20120714 CGL RTT

Have I seriously not posted about the tournament last weekend? Time to fix that!

Last weekend was a CGL RTT: one of our members was going in for hip replacement a couple of days later (I had mentioned that our club is generally a somewhat older crowd, right?), so the goal was to cram in a bunch of games before he had to be off his feet for several months.

It as a 2,800 point tournament, and folks could spend up to 25% of their points on Scrolls of Binding. While I didn’t do this (the only thing I could really do with that would be to run the Fimir, and I’ve found him to be a disappointment), several folks did: I saw some stuff from both Storm of Magic and Monstrous Arcanum on tables. I reallylike this in the context of a local RTT: it gives space for folks to play with goofy, neat stuff like that and really doesn’t seem to be all that unbalancing.

This was a week ago, so details will likely be a smidge fuzzy.

I waffled about whether or not to take Empire or Skaven: I’m playing the former, but the latter is fully painted. In the end, I decided to run the Skaven: a tournament’s a tournament after all. It was, I think, the right choice.

2,800 – Skaven RTT List

Lords
Warlord (General) – War-Litter, Shield
Grey Seer – Ruin, Dispel Scroll, Talisman of Endurance
Grey Seer – Plague, Foul Pendant

Heroes
Chieftain (BSB) – Shield, Armour of Destiny
Plague Priest – Flail, Plague Furnace
Warlock Engineer – Doomrocket

Core
Clanrats x32 – Full Command, Shields
– Warpfire Thrower
Skavenslaves – Champion, Musician, Shields
Stormvermin x27 – Full Command, Stormbanner
– Warpfire Thrower

Special
Plague Monks x26 – Full Command, Plague Banner
Gutter Runners x6 – Slings, Poison
Gutter Runners x6 – Slings, Poison

Rare
Hell Pit Abomination – Warpstone Spikes
Plagueclaw Catapult
Warp Lightning Cannon
Warp Lightning Cannon

So, nothing terribly unusual for me, save for the second Grey Seer, the Catapult, and the swapping of Mortars for Warpfire Throwers (and I’ve already talked about those).

Game 1

Minor Loss vs. Phil’s Tomb Kings

Phil, as it turns out, lives nearby: on the other side of Manassas (in NoVA terms, that’s effectively next door). Given that we had a great game, I probably should try to roll dice with him more often. (This is a theme for the day).

He was running a monster-heavy list (Tombzilla? Sphinxilla?), and with so many enormously big bastards and such high Toughness scores… I just couldn’t break through it all.

2,800 – Phil’s Tomb Kings

Lords
Khatep (General)

Heroes
Liche Priest – Lvl 2, Dispel Scroll

Core
Archers x22 – Standard
Chariots x3
Chariots x7 – Standard

Special
Tomb Guard x37 – Champion, Standard, Halberds
Warsphinx – Breath Weapon
Warsphinx
Warsphinx

Rare
Caset of Souls
Hierotitan

Neither of us play very quickly, so we wrapped at Turn 3. It’s tough to say where the game would have been had we pushed on through Turn 4.

The key turning point in the game was when my Hellpit Abomination had rolled into his Tomb Guard to the front and stuck around; one of his Warsphinxes moved forward and stood on their flank… exposing its flank to the Plague Monks. The Monks charged it and, if they’d been able to beat it in combat, they’d have rolled forward into the Tomb Guard, gotten two combats in with their Plague Banner, and put Khatep in base-to-base combat with the Plague Priest. If I’d won that combat, man, I’d have gotten a very solid win.

It wasn’t to be: I don’t care how many attacks, rerolling to hit and wound… if you’re not able to successfully cast Bless with Filth on ’em, you’re going to have some trouble getting through T8. In hindsight, I should have gone for the Irresistible Force on it; that’s how key it was. Instead of blowing through the Spinx, the Plague Monks did some damage… but then took flank and rear charges from the two units of Chariots.

Game 2

Massacre vs. Bill’s High Elves

2,800 – Bill’s High Elves

Lords
Teclis

Heroes
Noble (BSB) – Great Weapon, Armour of Destiny

Core
Archers x14 – Musician
Lothern Sea Guard x40 – Full Command, Shields, Banner of Eternal Flame

Special
Phoenix Guard x30 – Full Command, Warrior Bane, Banner of Sorcery
Swordmasters of Hoeth x25 – Full Command, Ironcurse Icon, Gleaming Pennant

Rare
Great Eagle
Great Eagle

Scrolls of Binding
Great Dragon

Second game was against the Man of the Hour… and I felt pretty bad about it.

I went first and, before he had the chance to do anything, I’d Gutter Runner’d his Eagles to bits and used both Warp-Lighting Cannons to pop his Dragon. It goes without saying that this was a big deal. IIRC, due to deployment, I was actually even able to kill something like half of his Swordmasters with Warpfire Throwers, as well.

The scenario was a variant of The Watchtower, and although Bill started in control of it, I was able to (on a number of occasions), Curse of the Horned Rat the Elves occupying it… eventually converting Teclis into a loathsome ratman.

Bills only real defense was to spam Final Transmutation, which was effective in killing a lot of models (but not units) and making me really nervous about my characters (though he only managed to tag my Warlord after several tries).

In the end, I tabled him… and even though nobody likes getting tabled, I’m reasonably certain I made the process as pleasant as possible.

Game 3

Minor Win vs. Cody’s Orc’s & Goblins

I don’t have a copy of Cody’s list to post… and I was a bit preoccupied through the game, so I can’t recreate his list. It was a fairly standard O&G list: deep units of Night Goblins with Fanatics, some Mangler Squigs, a bunch of Doom Divers and Bolt Throwers; he also ran three Snotling Pump Wagons and an Ettin from Monstrous Arcanum.

Before the game started, I started to feel bad. GPC has some serious air conditioning issues over by the mini gaming tables; they have for years, and it’s persisted even after they fixed their AC system. The main source of this problem isn’t a bunch of gamers: it’s that there’s a kitchen restauant on the other side of the wall on the far side of the tables… the wall I stood next to all day long.

At first, I thought it might have been something from lunch… but in hindsight, I’m quite convinced it was heat exhaution: vertigo, nausea, headache, and a mad dash to the bathroom. Mark, who’s both a gentleman and a scholar, ran out to K-Mart to game some Pepto for me. It was not cool.

I figured I’d worked through most everything, came out and threw down.

Despite feeling pretty terrible, and worrying through the whole game about whether or not I’d have to run back to the bathroom, I didhave a good game; I’m not sure if I’ve played Cody before, and that’s a shame. There was a lot of back-and-forth but, by the end of things, I pulled out a Minor Win. Had we pushed on a bit farther, I think I was positioned to widen that lead, but there weren’t any huge, drastic events. (Like I said, I was preoccupied.)

Conclusion

Overall, despite getting sick near the end (which also knocked me out for Sunday), I had a great time! I had three fun games against folks I don’t normally get to play against, and that’s always a good thing. It’s something I really need to make of point of doing more of: it’s a big group ’round these parts, but I end up just playing against the same handful of folks… I need to broaden my horizons.

Anyway, between the VPs from tabling Bill and points from Players’ Choice votes (thanks, folks!), I ended up coming in second place overall (woot!).

Here are some other pictures of some of the really great armies I didn’t get to play against:

Flames! Flames on the side of your face!

Last Wednesday, I decided to bring Skaven to the RTT over the weekend.  I’d rather be playing my Empire, but fully painted at a tournament > not fully painted at a tournament.  I jiggered together a list of what I had that I could run painted and, out of fear of having trouble with Ogres, replaced my eternally-disappointing Poisoned Wind Mortars with Warpfire Throwers.

Of course, even though I’m pretty sure I have something like eight or nine (not kidding), I didn’t have any painted.  So that’s what I did late last week.

I only spent about two days painting them: Wednesday was prep/assembly/priming.  Thursday was painting Friday was staying up late, painting and wishing I were less interested in the Steam Sale.

Here are the results!

I used the Island of Blood models instead of one of the metal ones because plastic > metal and because I’ve found everything in that box paints up lickety-split.  I didn’t want two identical models, though, so I tweaked them a bit: I removed the smoke plume from one kit and left off the flaming rat from the other.  It doesn’t show in any of the pictures, but I drilled out the smoke stack and both nozzles.

In some ways, I’m pleased with them.  I like painting Skaven.  It feels like home.  They look alright, and really did well the next day.

In other ways, though, all I can do is look at the things I think I did wrong or ran out of time to do.

  • That stupid damn flaming rat.  Not only did it make it hard to paint the model, the flames look terrible.  I hate going back to models, but I’m pretty sure I’m going to have to go back and fix those ugly, horrible flames. Hate them!
  • I think I did the brass / steel items wrong on the flaming device.  Does anyone else struggle with that particular decision as much as I do?  The contrast is always really important, and here, I think I got it backwards.
  • Part of that’s because I wanted to do scorching on the nozzle.  If the nozzle had been steel, that’d be easy and it’d look really good.  Because it’s brass, I don’t think it’d look as good.  As the green flaming rat testifies: it’s better to not do than to do and have it look like ass.
  • Too late, it occurred to me that I should have painted the drudge rat lugging the tank like a Skavenslave instead of a Clanrat.  Damn, that would have worked really well.

On a related note, I had that Lundbye painting printed off on some tablet-sized cardstock so I could take some glam shots of Empire models I paint.

I think it works well: though I do need to hit it with some varnish to cut down on glare.

Finally, while photographing the Demigryph (again), do you know what I noticed?

THE SPIKE ON HIS HEAD BROKE OFF.

Seriously.  It’s such a huge damn issue with the Halberdiers, you just don’t even know.  I’m so utterly done with pokey shit breaking off of my toy soldiers.


(Did you see how I just brought it back to fire? Full circle, folks. I don’t half-ass it ’round these parts*.)

* Yes, I do.

More HDR

Nothing fancy here: when I took the Gremlin / Necron photos on Monday, I thought I’d try some Fantasy-themed HDR / backdrop  photos.