Yearly Archives: 2010

Chariots of Khorne

Finally finished off the Chariots of Khorne.  They’ve sat around mostly assembled for a couple of months, but only took about two weeks to paint.

The model itself combines a lot of kits:

  • The Heralds are from the Forgeworld Khorne Daemon Prince and Herald kit.
  • The left arm on each of the Heralds is from the plastic Bloodletter kit.  The resin Herald is holding a corpse, and there isn’t really room for that in the chariot.
  • The juggernauts are from the Khorne Chaos Lord on Juggnaut kit.  I wanted it to look different and more awesome than the juggernauts being ridden by my Bloodcrushers.
  • The Chariots are, for the most part, scratch-built.  The bulk of them are spare knuckles from the Soul Grinder kits with some plasticard providing the floors, sides and axles.  
  • The wheels are from the Chaos Chariot.  This is the most annoying thing about the model; it’s kind of a waste.
There’s kind of a lot of brass, so I decided to break it up a bit by painting blood splatters on the juggernauts to match the splatters on the Heralds.

Chariot of Khorne WIP

Today’s been the blissful, low-key day that I’ve needed for a bit.  So, it was only natural that I spent the bulk of it painting.

I’d been taking step-by-step pictures until I hit a point where I just… stopped.  So, there’s not much point in sharing those.  However, since we’re about to call it a night here, I figure I might as well document where I’m at.

I’d say I’m more than halfway done.  I need to highlight/wash the base and do the little hair tuft on the juggernaut’s chin and I can call the chariot part of this thing finished*.  Then, the Heralds themselves will be pretty quick work.

Not bad for a day’s work!

* Aside from whatever bloodsplatters I decide I need to do.  I can’t really start on those until what’s underneath is painted.

Tracking Hobby Data

My first real professional software development gig was as a research assistant with the Texas Coastal Ocean Observation Network, a system of meteorological tracking stations up and down the Texas Gulf Coast that’s been collecting data since, in some places, 1989.  The system’s literally tracked how much water is under the Corpus Christi Harbor Bridge, every six minutes, for 20 years.  That’s a lot of detailed data.

TCOON’s done some really interesting stuff with that data.  They’ve got some incredibly accurate forecasting tools, for example.  The system’s greatest strength is its volume.

This is definitely a lesson that’s stuck with me over the years: heaps of information can tell you things.  Of course, the only way you get heaps of data is to start collecting it.


Tracking My Hobby Data

At the beginning of the year, I said that I’d be using the Lone Pilgrim Points Tracker to track my painting progress through the year… and I have.  However, rather than just keeping a running number in a sidebar that I increment occasionally, I dump all of that stuff in a spreadsheet.  There’s a link to it in the sidebar, but it’s certainly easy to miss.  So, allow me to direct your attention to:

The spreadsheet was negligibly easy to set up, and takes little to no effort to keep up to date.  (Zealot had suggested that the maintenance would be onerous.  So far, it has not been.)  If anything, I’ve found that logging work in the spreadsheet really communicates an immediate sense of accomplishment.  This was especially true with the way I tracked progress on my Daemon army.  I could literally see progress bars filling up.

It also helps me keep things in persepective.  I brought this up just about a month ago, when I had the same sort of moment Bill just had: “I feel like I’ve accomplished nothing.  Oh, wait… I’ve gotten a lot done!”

(I’m going to post some charts.  These are all driven by the Google Spreadsheet!)

Of course, even though I painted a ton of Skaven in July and August, it’s obvious that 2010 has been the Year of Khorne:

I’ve done a bit more than track my painting progress, though.  Since it was easy, I started tracking my performance in games.  Given my W/L/D record… I’d probably have a higher opinion of my ability if I hadn’t!

Ouch!

It also gives me some perspective on what I’m really playing:

I’m sure to revisit / repost these charts at the end of the year: I’ve only been tracking this stuff for about 10.5 months.


Room for Improvement

It’s not perfect, though.

One thing my Skaven have definitely shown me is that I like to convert some models. This system doesn’t account for any of that effort. If I convert a model and fail to get around to painting it (which is usually the case with me), it’s as if it never happened… never mind how much hobby time it actually consumed.

Assembling things isn’t a small undertaking, either. Sure, snapping together a Black Reach marine isn’t hard: but 30 of them add up. A more complete hobby system would reflect this sort of thing, as well.

Next year, I’ll have to account for this sort of thing.

Exactly how, though, I’m not sure: building a Stompa is somewhat more involved than building a Guardsman, though, and scratch-building a Khornate Daemonette (Khornette?) would be more involved than doing a weapon-swap on a Deathwing Terminator.  These differences are something I should track.

The Lone Pilgrim system only measures painting, and it does so in terms of size: a tank is more points than a marine.  The axis is different with conversion and assembly.  Maybe it makes sense to track conversion separate from assembly.  Maybe it doesn’t.  This is something I need to noodle on a bit.

Also, Lone Pilgrim isn’t perfect: it attaches the same value to dudes I paint in batches of 10 as it does to a single character who’s a centerpiece to my army.  Maybe that’s okay, maybe it isn’t.

Finally, I’ll need to add a field to scope hobby records to year.  Gaming records already include the date, but it’d be nice to see what months are my hobby-fertile ones and what months are dry.


Sharing is Caring

Once I’ve settled these things, I’m going to create an updated Hobby Tracker spreadsheet.  Clearly, I’m doing this for myself… but there’s no reason y’all can’t benefit from it, too.  I’ll post a blank copy of it and make it available for any and all to copy to their Google Docs accounts.

What do y’all think?  Do I fetishize information a little too much, or is this a healthy way to gain perspective about how I spent most of my leisure time?

Escalation League!

As I’ve mentioned, we’re starting up an escalation league at the top of November.

I’ve been noodling about what I’ll be running through the league.  Plans will, no doubt, evolve as the league proceeds… but it’s nice to have a rough plan to have around to evolve.

Roughly, I don’t see a lot of painting work to do.  Just:

  • Heralds of Khorne w/ Chariot x2
  • Bloodletter x2
  • Bloodletter w/ Icon x1

That’ll cover pretty much everything I could potentially run in a mono-Khorne list.  Not really angling for fully-painted points or anything… it’s just I’m so close, there’s no excuse to be anything less.

It can be tricky throwing these things together: I’m sticking with Khornate units and Khornate numbers (powers of 2: 1, 2, 4, 8, 16).  That basically ensures there’s no clean progression from list to list: they can’t “grow” from one to another, which is a shame.

(At least not until Bloodthirsters start sounding reasonable: they come in convenient 250 point packages.)

I’m not entirely happy with them but, as I said, stitching these things together while such awkward numbers are involved can be tricky.  Lots of Monstrous Creatures: given that it looks like there are going to be a lot of Guard players in the league… that’s an unfortunate necessity.  Armor’s such a problem for the army.

If it looks like there’s a strong Dark Eldar presence, that’ll have to change.  I’ve yet to flip through the preview copy of the book, yet, but I’m pretty sure they’ll just tear through high T models.

Anyway, here we go:

500 Points

Elite
Bloodcrushers x4 – Fury, Icon, Instrument

Troops
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Karanak

750 Points

HQ
Herald of Khorne – Chariot
Herald of Khorne – Chariot

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Iron Hide

1,000 Points

HQ
Bloodthirster

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Iron Hide
Daemon Prince – Flight, Iron Hide

1,250 Points

HQ
Bloodthirster
Bloodthirster

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Iron Hide
Daemon Prince – Flight, Iron Hide

1,500 Points

HQ
Bloodthirster
Herald of Khorne – Chariot
Herald of Khorne – Chariot

Troops
Bloodletters x8 – Fury, Icon
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Iron Hide
Daemon Prince – Flight, Iron Hide
Daemon Prince – Flight, Iron Hide

1,750 Points

HQ
Bloodthirster – Unholy Might
Herald of Khorne – Chariot
Herald of Khorne – Chariot

Elite
Bloodcrushers x4 – Fury, Icon, Instrument

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Flight, Iron Hide, Mark of Khorne
Daemon Prince – Flight, Iron Hide, Mark of Khorne

Thoughts?

Painting Progress – 20101013

Finally finished off those 10 Clanrats that have been totally jamming me up.

So, that’s an enormous relief.  That puts the unit of Clanrats at:
So, 11 plus the standard and it’s done.  I’m not doing it, though!  I’m refocusing on Daemons.
Next up on the painting table:  Heralds of Khorne in Chariots.

What I’m Running with Skaven

For the past month or so, I’ve been running a Skaven list that looks (or at least feels) pretty different from the list s I’ve been running since 8th came out.  I like to think that it’s inspired by what Rhellion‘s been rocking… but given that Rhellion wins, and I generally don’t, that might not be entirely accurate. :)

Lords
Warlord – General, Biting Blade, Enchanted Shield, Foul Pendant
Grey Seer – Dispel Scroll, Talisman of Preservation

Heroes
Chieftain – BSB, Shield, Armor of Destiny
Plague Priest – Lvl 1, Flail, Talisman of Endurance
– Plague Furnace
Warlock Engineer – Lvl 1, Doomrocket, Warp-Energy Condenser

Core
Clanrats x29 – Full Command, Shields
– Poisoned Wind Mortar
Skavenslaves x41 – Musician, Shields
Stormvermin x29 – Full Command, Storm Banner
– Poisoned Wind Mortar

Special
Plague Monks x35 – Full Command, Plague Banner
Gutter Runners x5 – Poison, Slings
Gutter Runners x5 – Poison, Slings

Rare
Doomwheel
Doomwheel
Warp-Lightning Cannon

More than anything, I wish I had another 85 points so I could shift one of the Doomwheels to Abomination-dom.

The Warlord goes into the Stormvermin, the Engineer with the Clanrats, the Seer with the Slaves, the Priest with the Monks (obviously) and the BSB in whatever unit seems most appropriate. This is, generally, the Stormvermin. The Seer goes with the Slaves because he spams The 13th as much as possible; if he miscasts in the Slave unit… I don’t really mind. The rest, I think, is pretty straightforward.

The Stormvermin remain a reliable unit, as do the Clanrats.

I’ve been relatively happy with the horde of Slaves… though I think I’d like to see them beefed out to 50. 40 cuts it closer than I’d like. Overall, though, they’re resilient and are, surprisingly enough, more dangerous than they appear. If I had the points, I’d double-down on them.

If I didn’t have concerns about Fortitude, and if the thought of painting more slaves didn’t make me want to saw at my wrists with a dull hobby saw, I’d consider swapping out one of them for more slaves. That’ll never happen, though.

The Plague Monks are… well, they’re in a horde because there’s no reason for them not to be with the Furnace. They kill the living crap out of whatever they catch (that Plague Banner, especially, makes them ridiculous; thanks to whoever tipped me off to that)… but the Furnace and their size makes them intimidating enough that that’s kind of hard.

The Furnace itself is a bit of a letdown. It’s neat, but I’ve yet to walk away from the table feeling like I’ve gotten 150 points’ use out of it. Having a 760 point unit is also something that skeeves me out. It’s gone when I actually get around to updating my list.

Gutter Runners, as we know, are good. Same with the ‘Wheel and Cannon.

It’s all a bit moot: once November hits (maybe before), I’ll be switching back to 40K for some months.

Hobby Status – 20101007

Thought I’d spin back up on blogging by catching people up on where I’m at.

Hobby

Currently, I’m still slogging through my fifth batch of 10 clanrat/slaves.  This is… frustrating.  Through the entire month of September, I only managed to paint a single batch of 10 (which stands in stark contrast to August, where I was able to paint 30+ loathsome ratment, plus a table’s worth of terrain).  So, I think I’m ready for a break.

Once I’m done with this batch (I will finish these guys), I’ve got my Chariots of Khorne ready to go: assembled, primed, and waiting for a break in Skaven.  I expect they’ll truck along pretty quickly.

After that: I don’t know.  I love the Skaven models, but it’s clear I need to leave them be for just a little bit.  That my list is somewhat in flux doesn’t help.  I’ve needed to read the Killzone rules for several months, now: I have no doubt that’ll give me the ability vent some creativity on new minis without committing to 2,000 points of them.

I think the new Dark Eldar minis look very nice.  What’s interesting is that they very, very much make me want to do Necrons.  I look at them and I know, in my soul, that when they update Necrons I’ll be buying in.

Gaming

My buddy Mike is in town from sunny California this week, so we’ll throw down the Skaven vs. Druchii matchup we’ve been rocking since the mid-90’s this weekend.

In November, one of our members (Scott) will be running a 40K Escalation League.  I’m pretty excited about this: I love escalation leagues.  They’re a fantastic opportunity to start a new army, and they do a magnificent job of illustrating how the game plays at different point levels.  It’s going to give two of my non-wargaming, close friends who’ve been sloooooowly ramping up to play 40K over the past year a solid motivation to actually finish assembling dudes and putting them on the table to die for the Emperor.

I won’t be starting a new army.  I don’t feel it.  I’m still waffling over whether I’ll update my Dark Angels to be green Space Marines or if I’ll continue using my Khornate Daemons.  (I’m leaning heavily towards the Daemons, because I don’t feel like I’m “done” with them yet.)  It’s a little sad: one of the local stores is running a 20% off everything in stock sale (more on that in a later post), so I feel like I should pick up a new army… but I just can’t bring myself to do it.

The escalation league also means I’ll be tabling Fantasy for a few months.  I’m okay with that, because I still feel like I just don’t know what I’m doing when I play it… and I love me some 40K.

Hobby Blog Bankruptcy

I’ve been offline here for a bit, for a few reasons… most of which have also kept me from keeping up with my RSS reader, Twitter, etc.

I plan to get back into the swing of things (both posting and reading), but I’m declaring hobby blog bankruptcy for the past two weeks.  If it was written in the past two weeks, and I haven’t read it, I officially missed it.

Topics I plan to touch on in the near term:

  • One of the IFL’s stores is moving to a newer, smaller, less gaming-friendly location.
  • I’m running a different kind of Skaven list
  • Hobby progress tracking via spreadsheet
  • Heralds of Khorne in chariots.

Hobby Progress – 20100922

My slog through painting Clanrats & Slaves has bogged down pretty thoroughly.  Work and a pleasant upswing in tabletop gaming haven’t helped, either.

Here’s where I’m at on Batch #5:

The flesh is the really tedious part, so once I sit down with them again, they should cruise along pretty quickly.

I did find the time and motivation to finish constructing my second Herald of Khorne.  I’m telling myself that as soon as I’m done with Batch #5, I’ll paint these up.  I probably shouldn’t wait, though.

Finally, an eBay’d bitz order that I’d forgotten placing (and had gotten lost in the mail) turned up with some Stormboy bitz.  So, I started fiddling with them.  The result: DOOMROCKET.

The real tragedy is that I’d really like to trick out and convert up the mini.  It’s a Hero, after all, and I’ve got a ton of random bitz… no excuse to have him looking unique.  Except that the model is so detailed… there’s really not much I can do with it.

A Few Games of 40K

This has been a good couple of days for 40K.

Saturday

On Saturday, I braved the drive up to Germantown to help test drive MVB’s NoVApocalypse format (the drive up was surprisingly easy; the drive back considerably less so).

I was paired up with Dameon Green who was running his Thousand Sons. His list looked something like:

HQ
Daemon Prince – Wings, Mark of Tzeentch
Daemon Prince – Wings, Mark of Tzeentch
Summoned Greater Daemon

Elites
Dreadnought – DCCWx2
Dreadnought – DCCWx2
Dreadnought – DCCWx2

Troops
Chaos Space Marines x5 – Aspiring Champion, Combi-melta, Melta
– Rhino
Chaos Space Marines x5 – Aspiring Champion, Combi-melta, Melta
– Rhino

Heavy Support
Defiler
Defiler
Obliterators x2

After some brief discussion about what he was bringing and the two lists I’d been considering, we decided I should play the following (the list I’d been considering last week):

HQ
Bloodthirster – Unholy Might
Bloodthirster – Unholy Might

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Daemonic Flight, Iron Hide, Mark of Khorne
Daemon Prince – Daemonic Flight, Iron Hide, Mark of Khorne

So, basically, we were a pair of jerks running seven monstrous creatures and five close-combat walkers in a combined 3,000 points.

Game 1

Our first game was against Kevin Comer and David Gonzales.  Kevin was running a sharp looking Vostroyan First-born Imperial Guard list that was, basically, a lot of chimeras and three Leman Russ Demolishers.  David was running Dark Angels: terminators, predators, a dreadnought and some mechanized tactical marines.

There were two scenarios in play.  The first was to capture the three objectives running down the center of the board; only Dameon and Kevin’s units were able to do that.  Meanwhile, five of my units (both Bloodletters, both Flesh Hounds and one of the Princes) and five of David’s units (both Terminators, both Predators and the Dreadnought) produced Kill Points.

I had some odd scatters, which meant the game was mostly Dameon’s 1,500 points doing kind of an unreasonably good job defeating their 3,000 points (while my daemons popped in on the other side of the table).

Mid-game, my guys started getting more involved, and the tide started to turn.  Ultimately, we ended up tabling them (Kevin’s Lord Commissar wasn’t quite able to survive a fistfight with Dameon’s Greater Daemon).

This was a well-fought game, and our opponents were really great guys.

Game 2 

The second game of the day was considerably more intimidating: we were matched up against Joe O’Malley and Mark Aksel: Joe was running, basically, nothing but Blood Angel Rhino chassis and Mark was running Space Wolves.

Two scenarios, again: The first scenario was a tough one: non-vehicle models could “plant a flag” on one of four hills.  They only got one flag to plant per unit, and started accruing points for each round they remained on this hill after planting the flag.  Killing a unit that had planted a flag would produce the number of points that unit had generated -1.  The second scenario was controlling an objective in the center of the table.

I’m not kidding when I say they had a lot of armor on the table: Joe had eight ten Rhino chassis (three Predators, three Baal Predators and four Rhinos) and Mark had three six (three Razorbacks and three Vindicators); armor’s something I have trouble with.  Monstrous Creatures wreck armor, but it’s a poverty when a WS 10 Bloodthirster is hitting on 4’s (or 6’s).  Then, Chaos was fickle and sent me the wrong wave to start with.

I ended up camping out the Bloodletters in the ruins (not bunkers) near the objective and sending the Flesh Hounds into the parking lot.  The Bloodthirsters and Daemon Princes trickled in.

One of the Flesh Hound units was obliterated on the first turn; the second unit went after the Baals; trashing one and putting a serious hurt on the others.  One of the Bloodthirsters chewed his way through the Wolf Lords.  The Bloodletters did nothing, except hide in cover and wait to claim the objective.

Mark sent his Lone Wolves to plant flags and Joe had a Rhino Immobilize itself on a hill early on, so the squad riding in it planted their flag, as well.  Because of the unfortunate Daemonic Assault roll, we were never in a position to really drop flags. Because of our low number of units (actually, I wouldn’t say it was all that low, but theirs was so high), we wouldn’t have been able to sit around on the flags even if we’d been able to… so we conceded that scenario early on.

It looked like we might be able to pull off a tie, holding down the center objective, but an overly aggressive move with the Chaos Marines and their Rhinos exposed it to our opponents.  Even after six turns of what was a knock-down, drag-out fight, they were able to get enough models onto the objective to contest it.

Again, our opponents were great guys and put up a very tough, fun game.

It was a long day, but it was absolutely a really good day of gaming.

(Pictures are MVB‘s)

Tuesday

I met up with Austin to take a run at his newly-completed 23rd Necromundan Ash Waste Guard.

I’d realized, while waiting around for him to show up, that I hadn’t actually written a list for the day.  I dug through my bag, found one, and tweaked it a bit with the results of some lessons learned.  I ran:

HQ
Bloodthirster
Bloodthirster

Elites
Bloodcrushers x4 – Fury, Icon, Instrument
Bloodcrushers x4 – Fury, Icon, Instrument

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

Heavy Support
Daemon Prince – Daemonic Flight, Iron Hide, Mark of Khorne
Daemon Prince – Daemonic Flight, Iron Hide, Mark of Khorne
Daemon Prince – Daemonic Flight, Iron Hide, Mark of Khorne

He ran something like:

HQ
Company Command Squad – Plasmagun x2, Lascannon
– Chimera – Heavy Flamer
Company Command Squad – Meltagun x2, Lascannon

Elites
Psyker Battle Squad x10
– Chimera

Troops
Infantry Platoon
– Command Squad – Flamer x2, Meltagun x2
– Infantry Squads x40 – Commissar, Power Weapon x3, Lascannon x3
Veteran Squad – Plasmagun x3, Powerfist
– Chimera

Heavy Support
Leman Russ Squad – Exerminator x1, Vanquisher x1
Leman Russ Squad – Battle Tank x1, Executioner x1
Colossus x1

The above is certainly not accurate; I’m pretty sure he had more Chimerae, but it’s the gist.

We rolled up Seize Ground (3 objectives) with Spearhead Deployment.

Didn’t get the wave I wanted, but Austin insisted that I take it anyway.

Bloodthirsters came in first, followed by the Daemon Princes (hoping to get cover from the ‘Thirsters) and a unit of Bloodcrushers to provide an icon for the rest of the army.

By the end of the first turn, I’d lost a Bloothirster and, if I recall correctly, one of the Daemon Princes.  Then, the Flesh Hounds and one of the units of Bloodletters came in while the monstrous creatures that survived the initial salvo advanced and started slaughtering anything they could get their axes into.

The surviving Bloodthirster was a little too successful and too frightening in slaughtering Guardsmen: his opponents ran away, leaving him to suck up all the fire from the blob of infantry.  He didn’t last… the squad that ran away rallied, however.  I’d gotten down to one Daemon Prince, who started banging on tanks and then the Colossus.

The Flesh Hounds charged into the blob of infantry: miraculously, enough survived to kill a bunch of Guardsmen and win combat. Later, the surviving Daemon Prince, and a squad of Bloodletters joined them to wrap the squad up.  The first squad of Bloodcrushers was extremely intimidating… but fell in combat to a very tough squad of Vostroyans.

The game ended on Turn 5: just in time for my Bloodletters to kill the last of his Infantry Platoon and consolidate onto the objective (and behind the Daemon Prince for a bit of cover) while the late-arriving Bloodcrushers ran into range to contest one, maybe (but probably not) both of the other objectives (neither of which were actually held at the time).  Had the game pushed into Turn 6, it’s a tough call to say whether or not he’d have been able to eliminate my Bloodletters (my guess is yes) but it’s unlikely he’d have been able to push off my Bloodcrushers… so it would probably have been a draw.

As always, a great game with Austin.