I wrapped up the Rebs booster at the same time as the Starter (the last two models I painted were the Teraton and Kraaw).
As I said earlier, I’m pretty ignorant of what these aliens are supposed to look like, but that didn’t stop me.
I’m pretty happy with the Judawan. It looks like a Tau, so it got painted like one. I kinda wish I could pain my Tau with skin like this, but since their armor’s already turquoise, it’d be a mess.
I’m very unhappy with the way the Kraaw came out. For some reason, I decided, “I’m going to paint this like a blue jay!” No idea why: it’s clearly a more reptilian sort of thing than a bird sort of thing. And, even then, I didn’t really commit to it: just giving it white under its eyes and white under its wings.
This is a bad paintjob, but I wanted to be done with the project and the mini.
I’m half and half on this one. Hell if I can remember what the sharkperson’s species is, but I’m quite pleased with how it turned out. The human didn’t turn out quite as well, and I had to reach to get the spot of red on her (it’s a panel on the other side of her missile launcher).
This is a really fun unit in the game, though, for sure.
The Zee turned out okay.
And that’s a second Deadzone faction painted and done. The first one to be fully painted (starter & booster).
I passed on the Plague booster during Wave 1 (which I’m correcting in Wave 2), my Enforcers are in a state (Booster got delayed, and the starter didn’t ship! All I have are the shoddy Warpath ones), and the Marauders are leaving me cold (why, when I love GW Ork sculpts so much, would I used these guys?). I think I’m going to try to wrap up the Mercenaries at some point near-term, and then be done with Deadzone until after Wave 2 turns up. (Though I probably need to figure out what I’m doing with, and then paint, the terrain.)