Bayeux for the Bayeux God!

Norman Archer Levies

Bayeux for the Bayeux God!

You ever paint a model that you kind of hate, but you need to run it so you just power on through it, hoping it’ll be over with?

Yeah, I had to do that 24 times with these bastards.

I don’t like these models.  I just don’t.

The flash was crazy town on these guys.  Not quite so bad as with the Crossbowmen, but certainly in the same neighborhood.

There are too many of them, and they’re too mediocre to sink a lot of effort into, and I feel like it really shows.

There’s also a weird sculpting choices here that probably wouldn’t bother a lot of folks, but I’m a fussy pain in the ass so they bother me.  The greatest of these are the eyes: I ended up painting the eyes on half of them and not on on the other half.  The result: half of them look like they’re insanely constipated and the other half look like they’ve been stung by bees.  Bees.

Anyway, I had to get two units (12×2) painted.  It is accomplished.  That was a lot of painting, so they’re going up here, by gum.

Norman Archers 1

Norman Archers 2

Norman Archers 3

Norman Archers 4

Norman Archers 6

Norman Archers 5

Next: to paint 8 mounted warriors so I can swap them in for either the foot warriors or one of the levies.  Then, I begin waiting for Fireforge to release their Mongols, which look holycrapamazing.

Bayeux for the Bayeux God!

Norman Warlord

Bayeux for the Bayeux God!

Before/after/during painting the dragons, I’d been working on wrapping up my Norman warband for Saga.  I painted this dude in late October, but didn’t get around to photographing him until now.

Although I’m very happy with the horses I painted for the Hearthguard, horses aren’t quite so uniform.  I especially wanted to do something different for my Warlord, who should naturally stand out as much as possible (despite my having him on a normal cavalry base).

Somehow, I ended up settling on this coloration:

Dorian Gray Conformation

Not a huge departure from the horses I’d been painting, but enough of one.  He’s lighter, and has some color transitions on his tail.

Norman Warlord 1

Norman Warlord 2

Norman Warlord 3

Norman Warlord 4

Norman Warlord 5

I actually did some wet-blending on the tail and mane that I’m pretty satisfied with.  My wife though the mane looked odd: I painted it to match the tail (because it’s not shown in the reference picture I was using).  She pointed out that there’s probably a very good reason that the tip of the tail was brown, and that mane probably wouldn’t have that problem.  I told her that was horseshit. :rimshot:

She’s not wrong, but I remain content with the results.

Deadzone – Arrived

Deadzone Kickstarter Image

Deadzone showed up today! It made shockingly good time: the tracking number was generated last week, hung around Nottingham until yesterday afternoon and then, bam, across the Atlantic and in Manassas this morning!

Deadzone Box

It’s an enormous box; over 22 lbs. Mrs. Rush gave me a bit of the stinkeye when she saw it, along with an (entirely fair) admonishment about the lack of room in the hobby junk closet.

Overall, the sculpts look alright. Better than the Kings of War disappointments by far,  Some of the Plague guys are a mite dodgy, but that’s not entirely inappropriate. The Marauders actually pretty solid, as are the Enforcers.

(In fact, I’m about halfway through Enforcer, and the idea of doing Arbites with the Enforcers is something that’d occurred to me.)

They’re in restic, which makes me want to pants the chucklehead who put “DEADZONE CONTAINS ALL THESE STUNNING PLASTIC MODELS” along the side of the box along the side of the box.  Restic ain’t plastic, it’s garbage. I’d like to say that if I’d known Deadzone was going to be in restic and not hard plastic I wouldn’t have backed it… but I don’t remember if I’d pledged Deadzone before Sedition Wars delivered.  (Sedition Wars is the font of all of my restic hate.) Jake Thornton asserts that it’s not all that bad; Casey‘s already fiddled with some and says that it’s not great, but is better than the Sedition Wars trash, so I’m hopeful.

Certainly, I’m not feeling a lot of Kickstarter remorse over Deadzone yet.

That said: the box was a mess.  Terrain sprues and model bags were tossed into the packing peanuts, which meant that fishing stuff out was non-trivial. All of one of the terrain sprues (Scenery 5.1) had stuff broken off of them (not catastrophically, but broken sprues < unbroken sprues).  Then, I got to the packing slip.

I have to admit that I had a bit of a freakout: what I selected in the survey doesn’t look anything like what’s on the packing slip, and what was on the packing slip didn’t look anything like what was in the box.  Although they’ve got a helpful “Here’s what should be in each bag” post, when it’s completely unclear what bags you’re supposed to have it’s not as helpful as it could be.  Fortunately: if you end up in the same boat, I’ve got your back at the end of this post.

Here are some examples (this is not all of the inconsistencies):

  • The packing slip says I’m supposed to get the Rebs Faction Deck and the Marauders Faction Deck. I’m supposed to get the Enforcer and Plague Faction Deck also, but they’re not on the packing slip.  All four were in the box.
  • It lists out all of the Rebs and Marauder bags I’m supposed to have. It also calls out one (just one) Plague bag, and none of the Enforcer bags. I got the Rebs and Marauders I’m supposed to have, all of the Plague Bags (and an extra of the one they listed), and the Warpath Enforcer bag (and not the Deadzone specific bag).
  • Not everything’s supposed to be in this shipment. Some of those things (like the Forge Fathers Starter) are listed. Others (like the Forge Fathers Booster, or the Enforcers Booster) are not.
  • Bonus Accessory sprues (from the extra Battlezones) are on the packing slip… but it’s been crossed out and “- Dwill ship 2014” is hand written next to it. They’re in the box, though.

You can see how confusing it was.  Are Wave 2 contents listed? Or not?  Are things baked into the Strike Team level listed? Or not?  What about the add-ons I pledged for that should be in this shipment that aren’t listed? Or in the box?

I had to put together a freaking spreadsheet to get my bearings.

In the end, I’m missing a good couple of things.

  • DZ Enforcers bag – missing entirely
  • Hardcover rulebook – missing entirely
  • Connector sprues – I’ve got 6 of the 14 I should have (57% missing)
  • AI Deck – This might be for Wave 2
  • Printed Compendium – Probably for Wave 2
  • Resin Rebs Commander – I assume Wave 2
  • Enforcers Booster – Wave 2
  • Forge Fathers Starter & Booster – Wave 2

Some of these things I’m probably not supposed to have yet, sure. The flat-out missing stuff cheeses me: of all the minis, the Enforcers are the most interesting to me, I’d rather have the hardback, and I’ve got a lot of terrain that I can’t assemble ’cause I don’t have the connectors for it!  Also, the stuff that I’m not supposed to have that isn’t on the packing slip makes me antsy.

Anyway, I’m looking forward to working through the rulebook tonight.

After the break, I break out my best reckoning of what bags constitute what starters / boosters. It might seem self-evident, but while I was trying to work through what I had and what I was supposed to have I really could have used this.  Hopefully someone else will get some use out of it.

Continue reading

Norman Warband – Fully Painted

Norman Warband

I can now play Saga fully painted.

(Or rather, I’ve been able to play Saga fully painted for a month, but only just now got the chance to take pictures.)

Wyrmgear & Pathfinder Red Dragon

Clockwork Dragon Face

I only had about a week total (yay, procrastination!), so I had to do a model that would paint quickly. That meant not Kaladrak or Nethyrmaul. It’s gotten to the point where I can bang out metallics like nobody’s business in very little time, so Wyrmgear was top of the list.  Plus, it’s a clockwork monstrosity and, um, Skaven, so it’s not a big leap.

  Clockwork Dragon 2

Clockwork Dragon 1

Drybrushing, more drybrushing, washing, etc. This guy went together stupid easily, and painted up almost as easily.

If I’d had more time, I’d have cut the wings: along the top of that thickest “spine” and angled them outwards ~45°.  It’s entirely too flat a model.

This is the model with the screwy legs.  I did the best I could but, in the end, even that wasn’t good enough.

Jakeyleg

Those feet are all over the damn place. Fortunately, the basing sch eme I’m using here is pretty bland, so nobody noticed it until I pointed it out.  (Which, of course, I did to everyone who commented on how good the model looked.  “Thank you but look at these stupid feet!”)

If you do work on this model: be careful with the wings: they’re not Bones; just sheet styrene. That’s good for detail, but it means that trying to melt them will ruin them.


Pathfinder Ice Dragon Face

Did I say “Pathfinder Red Dragon?”  I lied.

I planned to run it as a Young Frost Dragon, so I figured I’d paint it appropriately.  Plus, this is the model that got gunked up by being painted on without primer and then stripped, so I kind of didn’t care.  It wouldn’t be inaccurate to say that I kind of hated this specific figure: that’s why it basically got a couple of drybrush coats, a wash, and done.

Pathfinder Ice Dragon 1

Pathfinder Ice Dragon 2

Obviously, this guy would have benefited from a lot of things: some color variation on the belly and or the wing membranes would be at the top of my list. More around the face wouldn’t be inappropriate.

But, like I said, screw this model.  Ugh.

Dragon Bones

Clockwork Dragon Face

I’ve been very quiet around here, but not inactive.  We had Dragon Wars a month ago, and prep for that occupied a good week’s worth of hobby time.

Fundamentally, the tournament’s about dragons.  Every army can (and must) take one and scenario rules are always built around them.  This is the tournament I built the Ratwyrm for four years ago (and painted two years ago).  This has shifted from folks taking dragons if their army allows it and taking a generic dragon if their army doesn’t… to everyone getting a Storm of Magic Dragon for free and then being able to spend some portion of their points on Storm of Magic Scrolls of Binding (which is a thing we do with other tournaments that I love).

Anyway, this year the rules encouraged taking as many dragons as you possibly could, which is great.  Except I only have the one painted dragon.  Fortunately, this is a problem for which my poor judgement and tub of Reaper Bones has me well-prepared. I figured I’d definitely knock out a second dragon and, if time permitted, see if I could squeeze in a third.

So, I started painting some Bones.

I tried painting them unprimed.  This was a disaster. I’ve read that you’re not supposed to use primer on them… fine, but unthinned Citadel base paints on them were a runny, ugly, tacky mess.  Days after getting a basecoat on, the paint was still tacky.  Gross, and not acceptable.  This led to me learning two things:

  • STRIPPING – Yes, you can strip Bones with Dawn Power Dissolver… for the most part.  It got most most of the paint off, but no amount of soaking and scrubbing could get paint out of the deepest cracks. Vexing, but better than nothing.
  • PRIMING – The key to Bones not sucking is priming them with acrylic gesso.  Gesso is a parchment primer; you slop it on (no, really, goop that junk on there) and it dries with hardly any loss of detail… while leaving you with an excellent surface to apply paint to.  As a bonus, the acrylic gesso I picked up way back when is black; I vastly prefer painting over a darker surface than a white one.

So, I ended up stripping a dragon and, while that was soaking, prepping and gooping gesso all over another.

Really, the way the figures paint with gesso is so different I want to say that painting Bones without it is probably doing it wrong.

(We’re getting a bit long here, so I’ll throw up the actual painted dragons in another post later this week.)

Casey‘s noted he’s had some issues with model integrity and temperature: specifically that his Fateweaver went all weak-in-the-knees after a hot Virginian afternoon.

This tracks very closely with my experiences: the legs on one of the dragons I painted were all over the damned place: yes, you can use hot water to reshape things, but 1) that doesn’t work as well as it could and 2) that’s easier said than done when working with four separate things you need to get to line up.

So, I said screw it and used Apoxie Sculpt to make the ground meet the feet instead of the other way around.  Needless to say, I was nonplussed to learn that the legs shifted/bent/whatever between that sculpting and actually gluing the bastard down.

Jakeyleg

Salty language was used.

Wednesday Workbench

Wednesday Workbench 20131120

Crap! Things have gotten away from me: here’s a workbench snapshot.

I’ve actually been somewhat productive over the past few weeks: I just need to clear off the table, set up the lightbox, and take some pics. In the meantime, here’s what I’ve got half done.

That’s a Bones gesso-priming proof-of-concept (which was immediately determined a success, other minis were painted, and I just need to circle back and wrap it up), the last few archers before I can run my Normans fully painted, a Battlefleet Gothic cruiser for the Rogue Trader game I’m planning, and Michael Paradoffsky von Thorn; a By Fire & Sword fig I got with the book (I backed their Kickstarter, but didn’t buy any figs; I’m really rethinking that, and want to paint a model in 15mm first).

 

XKCD Substitution

XKCD 1288

In a NewsBlur comment on this XKCD strip, someone suggested there should be a Chrome extension to make it so. That’s a bit beyond my Friday morning procrastination, but a bookmarklet isn’t.

Drag this link to the bookmarks bar: XKCD Sub

Then click it whenever you want to update whatever page you’re on with the suggested substitutions. This page should be as good a testbed to confirm it’s working as any, since these are all of the substitutions the bookmarklet applies. Don’t click it on the page, though, since it’ll apply the substitutions to the bookmarklet’s javascript and then it won’t do much of anything.

Witness – this dude I know
witness – This dude I know
Witnesses – These dudes I know
witnesses – these dudes I know
Allegedly – kinda probably
allegedly – kinda probably
New study – Tumblr post
new study – Tumblr post
Rebuild – Avenge
rebuild – avenge
Space – Spaaace
space – spaaace
google glass – Virtual Boy
Google Glass – Virtual Boy
Smartphone – Pokédex
smartphone – Pokédex
Electric – Atomic
electric – atomic
Senator – Elf-Lord
senator – Elf-Lord
Car – Cat
car – cat
Election – Eating contest
election – eating contest
Congressional leader – River spirit
congressional leader – river spirit
Homeland Security – Homestar Runner
homeland security – Homestar Runner
Could not be reached for comment – Is guilty and everyone knows it
could not be reached for comment – is guilty and everyone knows it

Nothing fancy here, just brute string/replace.


javascript: function xkcd_subsitute() {
var d=document,b=d.body;
try{
if(!b) { throw(0); }

var oldText=new Array(‘Witness’,’witness’,’Witnesses’,’witnesses’,’Allegedly’,’allegedly’,’New study’,’new study’,’Rebuild’,’rebuild’,’Space’,’space’,’google glass’,’Google Glass’,’Smartphone’,’smartphone’,’Electric’,’electric’,’Senator’,’senator’,’Car’,’car’,’Election’,’election’,’Congressional leader’,’congressional leader’,’Homeland Security’,’homeland security’,’Could not be reached for comment’,’could not be reached for comment’);
var newText=new Array(‘this dude I know’,’This dude I know’,’These dudes I know’,’these dudes I know’,’Kinda probably’,’kinda probably’,’Tumblr post’,’Tumblr post’,’Avenge’,’avenge’,’Spaaace’,’spaaace’,’Virtual Boy’,’Virtual Boy’,’Pokédex’,’Pokédex’,’Atomic’,’atomic’,’Elf-Lord’,’Elf-Lord’,’Cat’,’cat’,’Eating contest’,’eating contest’,’River spirit’,’river spirit’,’Homestar Runner’,’Homestar Runner’,’Is guilty and everyone knows it’,’is guilty and everyone knows it’);

for(var i=0;i<oldText.length;i++) {
var re = new RegExp(‘\\b’+oldText[i],’g’);
b.innerHTML=b.innerHTML.replace(re,newText[i]);
}
}catch (e) {}
}xkcd_subsitute();void(0);

And, three hours later, someone else’s written a Chrome extension.

Norman Cavalry

Bayeux for the Bayeux God!

I mentioned the other day that I was kind of intimidated by the fact that I’d have to paint a fair amount of cavalry for this warband.  I’ve never painted horses before, and I know that they’re one of those things that, when painted badly, looks really bad.

After looking around for some approaches, the one really key piece of advice I got boiled down to “get reference material; horses don’t actually look the way we picture them in our heads.” Which is to say, there’s (almost) no such thing as a single-color horse: there are always spots,  socks, transitions, etc. So, that’s what I did.

I settled on this picture: mostly chestnut, with a white stripe on her forehead, white stockings, a black mane and tail, and grey around the muzzle and knees.

Horse Sample

If I felt more adventurous or confident, I’d have done a few different variations… but this was my first attempt.

All of these are Conquest Games Norman Knights, which share the clever design of the Norman Infantry and are still pretty cheap (15/$32)… but do require some determined green-stuffing around the neck and along the rump.

So, here’s the horse:

13-2013-10-14 15.09.47

12-2013-10-14 15.09.33

11-2013-10-14 15.09.19

I’m pleased with how the horses turned out. They’re not perfect, but they’re perfectly acceptable.  They painted up super-fast, too, which is never a bad thing.

Here’s the whole unit of Hearthguard/Knights:

08-2013-10-14 15.07.24

10-2013-10-14 15.08.32

09-2013-10-14 15.08.00


The technique I used on the horses was:

Chestnut

  • GW Rhinox Hide basecoat
  • GW Mournfang Brown heavy overbrush
  • GW Mournfang Brown very thin layer touch-up
  • GW XV-88 drybrush
  • GW XV-88 very thin layer touch-up
  • Wash
    • 3 : GW Agrax Earthshade
    • 2 : Water
    • 2 : Matte Medium
  • GW XV-88 very thin highlight

When I say “very thin” here, I ain’t kiddding around.  The paint’s nearly translucent, and I might do a couple of passes.

White (spots, stockings)

  • GW Zandri Dust basecoat
  • GW Tallarn Sand layer
  • P3 Menoth White Highlight thin highlight

Grey (muzzle, stockings)

  • P3 Cryx Bane Base basecoat
  • P3 Cryx Bane Highlight layer

Black (mane, tail)

  • P3 Thamar Black basecoat
  • GW Dark Reaper drybrush
  • GW Russ Grey drybrush

Hooves

  • GW Steel Legion Drab basecoat
  • GW Tallarn  Sand layer
  • GW Zandri Dust highlight

Norman Crossbowmen, Flemish Mercenaries

Bayeux for the Bayeux God!

I’ve made excellent progress on painting these Normans: this past long weekend (opportunity) + the need to distract myself from shutdown/furlough stress (focus) went a long way towards checking boxes and getting minis ready for varnish.

For context, when I started painting these guys, the list was:

  • Warlord – Mounted
  • Hearthguard x8 – Mounted
  • Warriors x8 – Crossbows
  • Flemish Mercenaries x8
  • Levies x12 – Bows
  • Levies x12 – Bows

Now that I’ve played the game a bit, I’m swapping out those Flems for mounted Warriors… but I’ll need to pick up the models, etc, so they’ll be the absolute last thing I do with the warband. In the interim, the Flems are being used as regular Norman Warriors, split into two units of 4.

The backbone of the models I’m using are from Conquest Games, with missile troops coming from Perry Miniatures. I’ve also got a couple of Gripping Beast figures in there, too, but just a few.

Crossbowmen

The first models I worked on were the Crossbowmen.  These are Perry Miniatures Crusades Mailed Crossbowmen (CU23) I’m not crazy about them; overall, I’ve been kind of disappointed with the Perry metals: insane amounts of flash, detailed where I want simple, and simple where I want detailed.

01-2013-10-14 15.03.14

03-2013-10-14 15.03.50

02-2013-10-14 15.03.35

Flemish Mercenaries

Reading the kind-of-woeful Saga forums, I got the impression that I had to run Flemish Mercenaries.  They’re hard as balls to kill and provide much-needed foot troops for some of the scenarios (because the Norman battleboard strongly encourages mounted troops).

I’m no longer convinced that they’re quite right for me: they don’t generate Saga dice and with two units of levies and one unit of crossbowmen… I can’t swing it.  I have to drop either archers, crossbowmen, or flems to get a unit of warriors I can get dice out of: and the battleboard tells me that’s these guys.

Anyway: I painted them differently.  Normans will be red and yellow (like this guy), levies will be drab… these guys are from somewhere else. I felt like doing this dark, rich blue with grey and white.  I’m pleased with how it turned out.

Most of these are Conquest Games Norman Infantry, which I cannot say enough nice things about. They’re cheap as balls (44 for $32!?!), have just the right amount of detail, and are very cleverly designed.  (Gripping Beast’s plastics have arms that attach at the shoulder, which that requires green-stuffing; Conquest’s Normans have an unusual design that attach midway up the bicep… or just where the arm pokes out of the mail shirtsleeve.  It’s inconvenient for indiscriminate kitbashing, but makes for very clever gap avoidance.)

Two of these guys are from the Gripping Beast Flemish Mercenaries pack, ordered before I learned that I could download the rules for the unit from the forum.  I hate these figures, and am only using two because I ran out of Conquest Normans with spears held up and not thrusting. They’ve got terrible proportion, are ugly as sin, and have worse flash than the Perry figures.  (There’s less flash, but what’s there is sooooo much worse.)

04-2013-10-14 15.05.14

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