Tag Archives: hobby

Painting Progress – 20101108

Did a lot of random work over the weekend, mostly due to being stuck at my desk while remodeling trucked along.

For starters, I assembled SKULLTAKER and the chassis of his SKULLTAKER CHARIOT.

I need an auction to come through for some bitz before I can go much farther than this, so we’ll have to see how long that ends up taking.  Might be a bit before I finish him.  The chariot’s got something of a wider profile than the pair I built last month: the spikes are the wider, larger sort, and they’re angled out instead of parallel.  Skulltaker’s not a little dude and steps needed to be taken to fit him into his ride.

Briefly considered having the Mouth of the Abyss pull the chariot… but even though its about the same size as the Juggernauts it just looks so smaller, so that’s not going to fly.

Also, got some good deals on some stuff.  I’ll post about most of it as it comes together, but I did snap up a box of Daemonettes to paint up for the Battle for the Cure next year.  Part of the appearance scoring calls for a squad painted pink: after some thought about painted up an octet of pink Bloodletters, I decided it’d be better to just run a squad of pink Daemonettes.

So, I played around with some approaches.  Found one I liked.

In some ways, it’s not perfect.  Red on pink?  Ick.  It was key to me that they tie in with the rest of my Daemons; this is pretty much a one-off unit.

Anyway, as a result, most of the colors are done the same way as with my Bloodletters, etc.  I’m extremely happy with the pink flesh.  Probably more appropriate for Pink Horrors, but whatever.

Pink Flesh
– 3:1 Baby Pink (Apple Barrel) : Dheneb Stone basecoat.
– Ogryn Flesh wash
– 3:1 Baby Pink : Dheneb Stone heavy drybrush
– 3:2:2:1 Water : Baal Red : Matte Medium : Leviathan Purple wash
– Dheneb Stone extreme highlight

The Baby Pink / Dheneb Stone mix isn’t exact.  Each time, it started out with a 2:1 mix that I added more pink to until it looked right.  I ended up keeping some of the dried, unused paint to help get the ratio about right down the line.

The wash is spectacular.  Man, I’ve really started to love putting matte medium into washes that I’m watering down.  It works miracles to keep things from splotching up.

Also, for the heck of it, I put a little pink ribbon on it.  It was an easy little pain in the ass to do.

It’s checkbook receipt onion paper sliced extremely thin.  Brushed with superglue and then wrestled into shape.  That part was the hardest: such a small thing to do.  Then hit with some Tentacle Pink, highlighted with Baby Pink and washed the pink wash above.

I’m very happy with how they came out.  I’ll have to paint up another seven at some point: I won’t need them until March, but it’d be nice do knock them out while I can remember how I did the first one. :)

Finally, I did a good bit of work on three more Bloodletters.  I need a non-Icon-bearing Bloodletter for two of the squads and an Icon-bearer for the third.  Hopefully, I’ll wrap them up pretty quickly: I think I’m a little bored with painting them.

Verdigris – Honored Imperium

I’m working from home this week while we have some remodeling done, so it wasn’t hard for me to rotate my chair 90° and fiddle with what I touched on Monday night while waiting on an e-mail.  I’d say this thing easily took less than an hour (spread across a workday, but ready in time for the game store tonight).

I set things up by getting the statue ready.  Here’s what it looked like before:

This came together very easily.  Spent a little more effort on it than I normally do: Tin Bitz base followed by a heavy Brazen Brass drybrush, a less emphatic Shining Gold drybrush and a fairly light Burnished Gold drybrush.

I mixed up pretty much the same color I tried out last night.  (Apologies for the crappy focus.)

Roughly equal amounts of Goblin Green and Ice Blue (with a bit more blue than green) and a tiny dab of white (Morrow White; I love the P3 whites).  After mixing this, I immediately decided to add more blue.  In hindsight, I think even more blue would have been the way to go. I’m thinking that maybe 2:1 Ice Blue : Goblin Green might be the better way to go.

Then, a fairly light drybrush of this pretty much everywhere.  That gets me:

Finally, I based it the same way I’ve painted all of my 40K terrain: Ceramcoat Charcoal base, a heavy, heavy Ceramcoat Hippo Grey drybrush and a light Rain Grey drybrush.  This combo looks fantastic.  Really.

The end result is something I’m happy with.  It looks like old brass.  Not super old, not super weathered, but definitely old.  It’s clear there’s room for improvement: more blue, more streaking and some pooling, but I’m happy with it.

Thoughts?

Adventures into Verdigris

I picked up an Honored Imperium back when it came out.  Very early on, I decided I wanted to paint it up as brass/bronze and weather it up with verdigris.

Mind you, I don’t weather my minis.  When done well, weathering looks amazing, but more often it ends up looking, in my opinion, pretty terrible.  Really, really terrible.

So, expectations for myself are pretty high… but this is a pretty safe place to try it out on.  It’s a piece of scenery that I can strip back down without too much trouble, not a freaking army.

I’ve played around with a couple of approaches.  Unfortunately, I’ve stripped and repainted over some of them before I realize I’ve done it and forgotten to take pictures.

A Gentleman’s Verdigris

Probably the best (and only) great verdigris tutorials come from b. smoove.  He’s got two, in fact: his Chaos Marines and a darker, greener approach for Ogres.

I haven’t quite followed his walkthroughs to the letter (I was working on it and got test models mixed up and switched halfway through: d’oh!).  Here are some results from, following some of his steps.

This is from going much heavier on Burnished Gold (as opposed to the Shining Gold I usually use), with a wash of Scaly Green, Goblin Green and Hawk Turquoise and then an attempt at AGO’s metallic wash (1:1:2 Thraka Green : Leviathan Purple : Water) thinly applied.  It’s lacking a final drybrush of Burnished Gold, though.

Look at the backpack here.  This is kind of a halfway: my usual brass (Shining Gold -> Burnished Gold -> Devlan Mud) and then wrapping up the AGO Ogre way: a wash of Dark Angels Green and Scaly Green followed by a Burnished Gold drybrush.

These look ancient and evil.  Really nasty.  It’s really a great freaking effect.

I like this look… but not for the statue and not for generic patina.

Secret Powders

Also, after an extended e-mail exchange by the unbelievably helpful Mister Justin asking for his advice on how one would go about using weathering powders to get verdigris, I went ahead and ordered his Oxide Weathering Pigments.  (It’s interesting: there are a ton of videos bouncing around the internet on how to use pigments for rust and, the best of my knowledge, no videos about how to use pigments for verdigris.)  

Here are some examples of unskilled efforts to use the oxide powders:

This Tin Bitz with a heavy, heavy Brazen Brass drybrush followed by some stippling of the various powders.
The same stippling of powders, but this time over my usual Brass recipe (Shining Gold -> Burnished Gold -> Devlan Mud).
Even though I’m basically at monkey+football stage with this I think it convincingly ages the mini.  It looks like the real stuff.
And yet I’m not entirely happy with it.  It looks like real patina except, in doing so, it kills the illusion of scale. I mean, basically, the reason we paint these little dudes is to make them look like they’re not a couple of inches tall… and this patina makes them look like extremely little aged statues, not aged statues at a different scale.

Where I Think I’m Going

I think these two approaches aren’t working for me because patina works a little differently.  b.smoove’s approach (and every other approach I’ve seen on the internet) is based on getting the green/turquoise in the deep spots, via a wash.  But, Googling around shows that, really, that verdigris is really on the high spots, not the low spots.

I think that’s part of where the powders are failing me, too: rust collects in the crevasses, unlike patina.  brushing and wiping this stuff on the smooth spots is a lot harder than the details, you know?
So, I think I’m leaning more towards a dry-brushed verdigris approach.  Color-wise, I’m going something more like the Oxides: lighter blue-green.  
Here’s a half-baked attempt at what I’m thinking.  (Look to the head, flamer and pauldrons.)
I think I’d have to go a bit (but not a ton) heavier.
What’s interesting is that the right leg (the one I haven’t really drawn attention to) is almost perfect in the way it covers the area (if not the color): but I can’t remember how I did it!  I’m pretty sure it was one of the b.smoove washes (cut with some forgotten combination of Future, water, matte varnish and rubbing alcohol) followed by an, “Oh crap!  I didn’t mean to wash that!”
Anyway, this is what I’m working with at the moment.  I’ll continue to share my progress.  We’ll see what I end up with.  
Thoughts?  Comments?

Chariots of Khorne

Finally finished off the Chariots of Khorne.  They’ve sat around mostly assembled for a couple of months, but only took about two weeks to paint.

The model itself combines a lot of kits:

  • The Heralds are from the Forgeworld Khorne Daemon Prince and Herald kit.
  • The left arm on each of the Heralds is from the plastic Bloodletter kit.  The resin Herald is holding a corpse, and there isn’t really room for that in the chariot.
  • The juggernauts are from the Khorne Chaos Lord on Juggnaut kit.  I wanted it to look different and more awesome than the juggernauts being ridden by my Bloodcrushers.
  • The Chariots are, for the most part, scratch-built.  The bulk of them are spare knuckles from the Soul Grinder kits with some plasticard providing the floors, sides and axles.  
  • The wheels are from the Chaos Chariot.  This is the most annoying thing about the model; it’s kind of a waste.
There’s kind of a lot of brass, so I decided to break it up a bit by painting blood splatters on the juggernauts to match the splatters on the Heralds.

Chariot of Khorne WIP

Today’s been the blissful, low-key day that I’ve needed for a bit.  So, it was only natural that I spent the bulk of it painting.

I’d been taking step-by-step pictures until I hit a point where I just… stopped.  So, there’s not much point in sharing those.  However, since we’re about to call it a night here, I figure I might as well document where I’m at.

I’d say I’m more than halfway done.  I need to highlight/wash the base and do the little hair tuft on the juggernaut’s chin and I can call the chariot part of this thing finished*.  Then, the Heralds themselves will be pretty quick work.

Not bad for a day’s work!

* Aside from whatever bloodsplatters I decide I need to do.  I can’t really start on those until what’s underneath is painted.

Painting Progress – 20101013

Finally finished off those 10 Clanrats that have been totally jamming me up.

So, that’s an enormous relief.  That puts the unit of Clanrats at:
So, 11 plus the standard and it’s done.  I’m not doing it, though!  I’m refocusing on Daemons.
Next up on the painting table:  Heralds of Khorne in Chariots.

Hobby Status – 20101007

Thought I’d spin back up on blogging by catching people up on where I’m at.

Hobby

Currently, I’m still slogging through my fifth batch of 10 clanrat/slaves.  This is… frustrating.  Through the entire month of September, I only managed to paint a single batch of 10 (which stands in stark contrast to August, where I was able to paint 30+ loathsome ratment, plus a table’s worth of terrain).  So, I think I’m ready for a break.

Once I’m done with this batch (I will finish these guys), I’ve got my Chariots of Khorne ready to go: assembled, primed, and waiting for a break in Skaven.  I expect they’ll truck along pretty quickly.

After that: I don’t know.  I love the Skaven models, but it’s clear I need to leave them be for just a little bit.  That my list is somewhat in flux doesn’t help.  I’ve needed to read the Killzone rules for several months, now: I have no doubt that’ll give me the ability vent some creativity on new minis without committing to 2,000 points of them.

I think the new Dark Eldar minis look very nice.  What’s interesting is that they very, very much make me want to do Necrons.  I look at them and I know, in my soul, that when they update Necrons I’ll be buying in.

Gaming

My buddy Mike is in town from sunny California this week, so we’ll throw down the Skaven vs. Druchii matchup we’ve been rocking since the mid-90’s this weekend.

In November, one of our members (Scott) will be running a 40K Escalation League.  I’m pretty excited about this: I love escalation leagues.  They’re a fantastic opportunity to start a new army, and they do a magnificent job of illustrating how the game plays at different point levels.  It’s going to give two of my non-wargaming, close friends who’ve been sloooooowly ramping up to play 40K over the past year a solid motivation to actually finish assembling dudes and putting them on the table to die for the Emperor.

I won’t be starting a new army.  I don’t feel it.  I’m still waffling over whether I’ll update my Dark Angels to be green Space Marines or if I’ll continue using my Khornate Daemons.  (I’m leaning heavily towards the Daemons, because I don’t feel like I’m “done” with them yet.)  It’s a little sad: one of the local stores is running a 20% off everything in stock sale (more on that in a later post), so I feel like I should pick up a new army… but I just can’t bring myself to do it.

The escalation league also means I’ll be tabling Fantasy for a few months.  I’m okay with that, because I still feel like I just don’t know what I’m doing when I play it… and I love me some 40K.

Hobby Progress – 20100922

My slog through painting Clanrats & Slaves has bogged down pretty thoroughly.  Work and a pleasant upswing in tabletop gaming haven’t helped, either.

Here’s where I’m at on Batch #5:

The flesh is the really tedious part, so once I sit down with them again, they should cruise along pretty quickly.

I did find the time and motivation to finish constructing my second Herald of Khorne.  I’m telling myself that as soon as I’m done with Batch #5, I’ll paint these up.  I probably shouldn’t wait, though.

Finally, an eBay’d bitz order that I’d forgotten placing (and had gotten lost in the mail) turned up with some Stormboy bitz.  So, I started fiddling with them.  The result: DOOMROCKET.

The real tragedy is that I’d really like to trick out and convert up the mini.  It’s a Hero, after all, and I’ve got a ton of random bitz… no excuse to have him looking unique.  Except that the model is so detailed… there’s really not much I can do with it.

Hobby Status – 20100910

It’s been a week and a half since I last posted…. not too much going on, ’round here.

I haven’t been able to keep up my soul-crushingly-slow-but-totally-reasonable 10 Clanrats/Skavenslaves per week pace; too much other stuff going on (four days out of town for Labor Day weekend don’t help, for example).  I’ve made peace with that, though.

I did varnish 10 more Slaves, however, which puts me at 40 painted Clanrats/Skavenlaves (which is just shy of 50% of where I need to be) and at one full Skavenslave block.

That’s a milestone.  So, I took some pictures!

Of course, I’m making it sound like I haven’t been doing hardly anything, which is verifiably untrue.  Between all the Skaven I painted last month (31 figures) and all the terrain I built (8 pieces), I clocked 71 painting points last month.  That means August was easily my most productive month, by quite a bit.  (I log all of this stuff, a subject that really deserves its own post, I suppose.)

So, really then: go me.

Other than that:

I’ve been playing a game a week in our 8th Edition “Learn the New System” League.  I’ve lost dang near every game.  This means I really need to go back and reread everything Rhellion has posted about his Skaven to figure out what he’s doing that I’m not (besides winning with his Skaven).

I’ll be heading up to Germantown (ick) tomorrow to help playtest the NoVApocalypse format.  I’m looking forward to it: should be both interesting and laid back.  Also, I haven’t played 40K since the Whiskey Challenge the night before the Open, so that’ll be good.  I’ll be rocking the Khornate Daemons. My list isn’t completely finalized, but I imagine it’ll be something extremely like:

MAXIMUM KHORNAGE – NoVApocalypse
Daemons of Khorne – 1,500 points

HQ
Bloodthirster – Unholy Might
Bloodthirster – Unholy Might

Elites
Bloodcrushers x4 – Fury, Icon, Instrument
Bloodcrushers x4 – Fury, Icon, Instrument

Troops
Bloodletters x8 – Fury
Bloodletters x8 – Fury

Fast Attack
Flesh Hounds x8 – Fury
Flesh Hounds x8 – Fury

I’ve got 24 points left over, so I’m sure I’ll find a use for them.  Or I could swap out the Bloodcrushers for Daemon Princes or something.  I dunno.  It’s tricky to do a 1,500 point list (which is why I like the format, I think). Not thinking too hard about the list, though.

I’ll be skipping out on the 8th Edition League tournament: this past weekend really kicked my butt and I’m already committed to the NoVApocalypse thing… so I’ve got to find a weekend off somewhere.

Cavern Table

I finished this up about a week and a half ago, but I haven’t had the chance to take pictures of it until now.  (Actually, I snuck into work a mite early so I could set it up in a conference room and take pictures; the lighting in here, while a bit harsh, is probably the most thorough I’m going to get.)

I was really inspired by the Skaven vs. Dwarfs picture near the back of the new Warhammer rulebook.  They’re stabbing it out beneath the mountains of the Old World.  It’s clearly inspired how I’ve been basing my new rats (and slowly re-basing my existing ones).

Also, I’ve had a problem where I’ve lacked good, game-able Fantasy terrain… so I caught the bug to do a table’s worth of “cave” terrain.

There’s a lot of room for improvement here, I think, but it’s a solid start.  I can totally play on all of of this, now, and come back and revise/replace/supplement when I’m not so woefully behind on painting Skaven.

The table consists of:

  • 2x Hills
  • 2x Water Features
  • 2x Stalamite “Forests”
  • 1x Ruin
  • 1x Warpstone Boulder
  • 2x Walls

So, 10 terrain pieces, total.

All are painted the same way I paint my bases: airbrushed on Cryx Bane Base, Cryx Bane Highlight  heavy drybrush, Hammerfall Khaki drybrush.  In the case of terrain that’s styrofoam, I airbrushed on a charcoal craft paint: styrofoam is thirsty, and I’d rather have to suck up cheapie paint rather than P3 paint that I really should know better than to use on terrain.

For stone features, it’s painted the same way we painted the Rapid Fire terrain: Delta Charcoal airbrushed with a heavy drybrush of Delta Hippo Grey and a light drybrush of Delta Rain Grey (or was that Quaker Grey?).

Anyway, in case you haven’t noticed; it only takes three colors and very little time to get some really sharp looking terrain painted up.

All of the texture here comes from ballast glued down with watered-down wood glue which is then sprayed down with more watered-down wood glue.  Basically, it shouldn’t be going anywhere.

The Actual Terrain

These hills are basically the same type of hill Casey and I (and several others) ground out sweatshop-style for Rapid Fire last year.  They’re extremely playable: there’s not a lot of slope, which can be a problem.  I’m not thrilled with how they look (because there appears to be an inverse relationship between appearance and practicality when it comes to hills), so I might replace them with something else (maybe even the Citadel Hills) down the line.

I’ve had a bottle of Water Effects for years, unused (except a little on my Khornate display board), and the Mysterious Terrain rules are something I can’t even dream of trying to avoid… so I needed some water features.
 I cut some MDF with a 45° angle.  Then I built up a lip around the edges of the shape with drywall putty.  I reinforced the putty with a wood glue/water mix and glued down the ballast.  Once painted, I applied the water effects.  
The first feature got little putty “islands” which worked out quite well, I think.  The second one got way too much water effects.  Lesson learned: a few, thin layers goes far enough.  Too much and that stuff stays soft. 
These can either be used as “Rivers” (getting a roll on the terrain) or Marshland.
Speaking of Mysterious Terrain: I’ve got to have “woods,” if only because one of my friends runs a Wood Elf army.   I thought about doing a mushroom forest or something, but 1) mushrooms are disgusting and 2) stalamites were way easier.
The bases are shaped based on the base of the Citadel Woods, with areas for stalagmites where trees would go.  The stalagmites are just pink foam cut and textured with a wire cutter and weighted with nails in the bottom.  If I had to do it again (and I probably will), I’d mount the stalagmites to either bases or wooden disks: something to give them more stability and make the overall result a little more professional looking.
Anyway, the plan is to use these as Forests.
I’ve had parts of an Arcane Ruins set left over from my display board… and I can only have so many forests on the table.  So, I built a ruins feature.  Not the best, I’ll admit, but it’s playable terrain: the menhir aren’t attached to the base, and they’ve got spots indicating where they need to be returned to.
Sensing a theme here?  I want terrain that looks good, but that I can play with.  Nothing makes me crazier than terrain that looks good but makes actually playing the game on/around it miserable.
We can use this for any number of Arcane Architecture types.
Finally, I needed something to use as a Mystical Monument: a couple of weeks ago, we used a 6″x8″ graveyard as an Idol of Gork (or Possibly Mork) (don’t ask) and it was a disaster: these things are supposed to be much smaller.  So, I made a very large hunk of Warpstone that can stand-in for any of those (or use the Warpstone rules from one of the battle reports in the rules).
That put me at eight terrain pieces, which isn’t quite enough.  So, I ordered a pack of the pre-painted Pegaus Stone Wall (Round) walls: I figure three of them can count as an Obstacle when Placing terrain.  (Or two, if that turns out to be too much.)  They’re pre-painted, and showed up Friday, so I haven’t had the chance to do much with them.  I dislike the color, though, so I’m almost certain to clean up their mold lines and repaint them to match the other pieces of stone.
What’s Next
As I’ve said, there’s a lot of room for improvement here:
I can redo the stalagmites and put them on some bases.
I can replace the hills with something less playable but looks sharper.
I could make the Warpstone look more convincing.
I could do better, spookier looking ruins.
I’ve got plans to build some towers; that’s the real lack here.  I’ve got thoughts that involve beating up on a Bastion so it looks like it’s a Dwarven fastness hewn into the side of some stalagmites (and, even better, a Dwarven fastness hewn into the side of some stalagmites that’s been overtaken and befouled by Skaven).  (Maybe one of each.)
All of that will have to wait, though, since I’ve got a LOT of Skaven to paint.  This’ll get me by until I’m not as buried under Clanrats and Skavenslaves.