Some hobby catch-up

I’ve been keeping myself relatively busy with hobby stuff: painting an endless parade of Halberdiers, wrestling with the new GW paints (which are overall pretty good, but change is dang frustrating), and putting models together.

What I haven’t been keeping up with is photographing that stuff and posting it here.  I haven’t been too bad about getting stuff up on Twitter, but that’s not the same (and it’s never up in time for #MiniatureMonday).  So, here’s a quick catch-up post.

Just over the past couple of days, I knocked out two Great Cannons and a Helblaster Volley Gun.  The crews will follow at some point: they’re extremely low-priority, and I’m hoping inspiration for a scenic base will strike.

Some other club members and I finally got around to splitting a box of Demigryph Knights, which meant I could assemble my fourth.

Just looking at them, it’s clear the Musician’s lance needs to be repositioned; the glue’s already drying.  After I finish the first block of Halberdiers, these guys will probably be next.

Mounted Warrior Priest of Manann

This guy was going to go in Monday’s hobby catch-up post, but I took enough pictures of him and I’m happy enough with him that he gets his own post.

As soon as I decided to start running Demigryphs, it was immediately clear that I needed to run a Warrior Priest with them.  A bunch of nasty baby gryphons hit hard, but Hatred helps make sure they hit as hard as they possibly can.

I’d converted up a few Warriors Priests of Manann on foot already (here and here), and was very happy with them.  The army has a disconcerting lack of conversions in it, for the most part.

Originally, I thought I’d use a special character’s horse… but it turns out that none of them are appropriate or any different from the basic knight’s horse.  So, I turned to the unassembled mounted General model in my bitz tub.

It’s a bit heavy on the Sigmarite iconography, so I had to do some shaving: removed the “SIGMAR”s (to later replace with painted “MANANN”s, replaced the moon with a trident, some twin-tailed comets with fish, and a twin-tailed comet hammer with an anchor.

I can’t get enough of these Flagellant heads as Priest heads.  These guys look way crazier and more dangerous than the bald Sigmarites.

The only unfortunate thing going on here is the shield.  Doing that Crown of Manann the first time and such was a huge pain and I didn’t feel like going through that again.  Since I’m not likely to need two Warrior Priests on foot any time soon, I just ripped the arm off the linked Priest and reused it here.

Empire, after several games…

So, I’ve gotten a handful of games in with the Empire at this point: 1-2 a week since the new book came out.

I’m doing okay with it.  (By “okay with it” I really mean “I’ve yet to lose with it,” but it’s not a point I’d like to swagger over, since several games have been learning-the-new-book games, and there was even a teaching game in there.  That’s very different from crawling to the top of the challenge pyramid with it.)

This is basically the list I’ve been running for the past couple of weeks:

Lords
General of the Empire (General) – Armour of Meteoric Iron, Sword of Might
Battle Wizard Lord – Heavens, Lvl 4, Talisman of Preservation

Heroes
Battle Wizard – Shadow, Dispel Scroll
Captain of the Empire (BSB) – Great Weapon, Shield, Armour of Destiny
Master Engineer – Light Armour
Warrior Priest – Heavy Armour, Enchanted Shield, Ironcurse Icon, Warrior Bane
– Warhorse, Barding

Core
Halberdiers x33 – Full Command
– Handgunners x10
Halberdiers x32 – Full Command
– Handgunners x10

Special
Demigryph Knights x4 – Full Command, Steel Standard
Great Cannon
Outriders x5 – Champion w/ Brace of Pistols, Musician
Outriders x5 – Champion w/ Brace of Pistols, Musician

Rare
Celestial Hurricanum
Luminark of Hysh
Helblaster Volley Gun

Next time I play, I plan on swapping on of the Demigryph Knights for a Witch Hunter with a Brace of Pistols. I like having an ablative Demigryph, but in combat I’ve found I don’t always get him in to swing, and he makes the unit pretty unwieldy to maneuver (225mm wide).  Conversely, I’ve yet to not yearn for that 4+ (Witch Hunter + Aura of Protection) Ward Save vs. unpleasant magic.

For the most part: the General and the Lvl 1 go in one unit of Halberdiers, the BSB and the Lvl 4 in the other.  The Warrior Priest joins the Demigryphs, and the Engineer (obviously)  hangs out by the Helblaster.  Ideally, I place the Cannon near enough to the Helblaster that the Engineer can go support it if necessary.

I vanguard the Outriders up so they have a good angle to shoot at things until they get charged, stand and shoot, and die.  Halberdiers hold back as long as they can.  The Demigryphs hang out on a flank and either push forward really aggressively or hold back to counter-charge or, at least, disincline my opponent from charging where they might be able to countercharge.

The Hurricanum and Luminark move around enough for the whole army.  I’ve had really good fortune in getting them where they need to be to support whatever needs their support just in time.  Ideally, the enemy pushes towards me: once they’re within 24″ the Handgunners and Helblaster open up.

Heavens has been magnificent.  The debuffs it offers goes a long way to helping out my otherwise mediocre dudes (the Wizard Wagons help a lot, too).  Harmonic Convergence on the Helblaster is, frankly, bullshit. So good.  I need to never not take Miasma on the Shadow Wizard.

The Cannon is a cannon.  I’d love two, but I can’t afford the points.  The Helblaster is soooo good.  In one game I rolled one misfire (that the Engineer rerolled) total.  Well before that, I rolled three 10s.  It’s amazing.

I tried Pistoliers instead of Outriders, thinking that their additional mobility would help with War Machine hunting: they’re cheaper, but for a reason.  The lower BS, the lower range, the lower number of shots really hurt.  I love Outriders, however.  Amazing BS, disgusting rate of fire.  Someone at the store (John) suggested (in the last book, but just as applicable now) taking a Champion with a Brace of Pistols: this means that, when they stand and shoot, they always do so at 12″ from the Champion.  Depending on positioning, this means that at least half of your Outriders should be firing at short range.  This has been amazing.

The two Wizard Wagons are so good, I feel like they’re auto-includes.  I don’t think I can say that one’s better than the other, though: they’re both very useful in different ways.  Halberdiers hitting on 3’s (or, if Miasma’s in effect, 2’s) is really, really nice.  The 6+ Ward save runs hot and cold: sometimes it doesn’t do much, other times, it makes the army (within 6″) invincible.  I hate them, though, because they’re going to be nightmares to paint. :(  If and when you assemble them: magnetize those suckers.  It’ll make transport a lot easier.

Demigryphs are really intimidating.  They hit pretty hard, and I’ve been pleased with them.  Hatred from the Priest is immensely helpful.  If they ever FAQ it so Hatred doesn’t affect mounts, though… I’m going to have to rethink things.

New Empire Draft List

So, the Empire book came out over the weekend… and I’m not sure I’m entirely pleased with it.  I don’t hate it, but there’s some oddness in it.  I dunno.  It’s definitely going to take a lot of time for me to process.

My list’s definitely going to have to change a fair amount, but I certainly expected that.  I’m extremely thankful that the Halberdiers I’ve built look to be the Right Choice: Spearmen are cheaper, but clearly worse, Swordsmen are better, but not worth their cost.

I’m not going to try to do a unit by unit or even a section by section breakdown, though: I’m sure much better players than me are doing/have done that right now.

The sad truth is that, with the new book, I’m less enthused about knocking together an Empire army.  My initial motivation was that they did everything I did with my Skaven list, only with better Leadership, better shooting, more reliable shooting, better magic defense and more magic options.  Now… that’s not quite as clear.

Anyway, I’ve started noodling through a list.  It’s probably horrible, but I’ve got to start somewhere, right?  Stop judging me!

Lords
General (General) – Shield, Gold Sigil Sword, Ironcurse Icon, White Cloak of Ulric, Gryphon
Battle Wizard Lord Lvl 4 – Light, Talisman of Preservation

Heroes
Battle Wizard Lvl 1 – Metal? Beasts?, Dispel Scroll
Captain (BSB) – Great Weapon, Armour of Meteoric Iron
Warrior Priest – Heavy Armor, Warhorse w/ Barding, Enchanted Shield
Witch Hunter – Ruby Ring of Ruin

Core
Halberdiers x34 – Standard Bearer, Musician
– Handgunners x10
Halberdiers x34 – Standard Bearer, Musician
– Handgunners x10

Special
Demigryph Knights x4 – Full Command, Banner of Eternal Flame
Great Cannon
Great Cannon
Outriders x5 – Champion w/ Brace of Pistols, Musician

Rare
Helstorm Rocket Battery
Luminark of Hysh

Core is two buses of Halberdiers.  I don’t waste points on champions, ’cause they’re going to be character-heavy.  Handgunners are probably not as worth it any more, but I really like the models (and have 30 of them).

I’ve got a block of Demigryph Knights instead of Greatswords.  The models are badass, they’ll be able to counter-charge better, and they cost less (shocking!).

There’s still a unit of Outriders in there.

I’m not in love with any of the Lord choices.  Besides the Wizard Lord, none of the choices feel like they offer enough to justify their cost.  So, to make a General feel worthwhile, I’m bloating him up up with a Gryphon and a few defensive items.

I’m taking a bunch of cheap Heroes, ’cause you can do that.  I like to take a baby Wizard, but I’m not sure what I want to do with him in terms of Lore.  The BSB and the Witch Hunter go in one unit of Halberdiers, Battle Wizard in the other.  Warrior Priest goes on a Barded Steed and rides with the Demigryphs; he’s a different type, so no Look Out, Sir! but I figure the army’s target rich enough to minimize worries about that… and if there’s a unit in here that wants Hatred, this is it.

Effectively four warmachines. Two Great Cannons, might be too much.  We’ll see.  The Rocket Battery (and the Volley Gun) have gotten much better, and I already have one painted, so that’s an easy call.  I think I’d rather have a very accurate, higher strength small template instead of the lower strength mortar.  Finally, the Luminark (and the Hurricanum) are best considered War Machines.

I put enough time & money into the dang Greatswords, but there’s just no room in the list for them.  They cost even more than they did before, and I’d have to replace the Demigryphs and something else to make room for them.

The overall idea is to be obnoxious with the War Machines and force them to come to me.  Try to take their charges with the Halberdiers and counter-charge with the Gryphon or Demigryphs.

Thoughts?

Warpstone Pile – 3 Years Old!

Image courtesy of TurboPhoto

Today, WarpstonePile’s three years old!

It feels like it’s been a lot longer than that; not sure why.

I suppose I could get into a breakdown of what each year’s looked like in terms of content, and how it’s evolved over the past year… but that’s basically what my Year In Review posts are, and one of those a year is self-indulgent enough.

So, instead, I figured I’d 1) acknowledge the milestone and then 2) actually post (since March has been a bad month for that).

I’d started these guys before the new paints were announced, and I’ve decided to go ahead and finish them.  When they’re done, I’ll have 20 (well, 21) painted Halberdiers… and a decision to make in regards to proceeding with my current paint scheme or picking up some of the new paints and seeing what results I get with those.  I’m early enough in painting this army that it’s not too painful to change my approach.

I don’t expect to have too many problems finding a comparable look with the new paints, but it’s better to evaluate it now, before I get too much further into the army.

Speaking of painting the Empire army: I also need to stop and reevaluate where I’m going when the new book comes out next week.  I’m pretty excited about it, but I’ve no doubt I’m going to have to build to a new list.

Finally, I’ve gotten around to making some progress on replacing the Google Spreadsheet for tracking hobby progress.  The DB’s setup, the interface with the DB’s in place, and I’ve got a charting approach sorted out (using HighCharts).  There’s more charting to be sorted, for sure, and I’ve got to figure out how exactly I want to handle data entry and authentication… but progress is progress.  I come from a .NET background but have Unix hosting, so there’s a lot of relearning how to do things that should be pretty basic, which slows things down but is growth.

More than anything, I’m looking forward to the dust clearing with my job and having enough time to get out and actually play with my toy soldiers.

Shillin’ Like a Villain

I’m going to take a moment to shill for some friends:

Zpocalypse is a competitive/cooperative zombie survival boardgame some good college friends of mine.  It’s got a Kickstarter that is blowing up: it’s more than doubled its goal and has a month left.  I haven’t had the chance to play it yet (they’re up in Massachusetts and I’m in Northern Virginia), but that will likely change mid-April.  It’s blowing up on BGG, and folks who have had the chance to play it have good things to say about it:

So, if you’re into boardgames, zombies, or both: be aware of the game and check out the Kickstarter.


Speaking of living in Northern Virginia: something I’ve been remiss in noting here* is the DC Geeks blog that (another set of ) some of my friends run.  It’s dedicated to tracking, advertising, and documenting geeky things in the DC/NoVA/MD region.  This ranges from roller derby to video game art exhibitions to LARPing and on.  I’ve tried to keep them hip to local wargaming events, but not methodically or regularly.  I probably should change that.

If you’re nearish to the nation’s capital and are into the sorts of things that would be featured on a blog about geekery in DC, you should check them out.

* Negligence?  Or deliberate snubbing over not being interviewed as the region’s preeminent expert on piles of Warpstone? Jerks.

Madicon

Last weekend was Madicon the college gaming con (run by SFFG, my college gaming club) I’ve been going to since 1997.  I’ve missed two (thanks to grad school in Texas) since then, so you could say I’ve been a few times.

This year, I passed on playing in any mini tournaments so I’d have more time and flexibility.  I like mini gaming, but even a three-round tournament pretty much eats your entire day.  This was the smart move, since it meant I got to get in a lot of tabletop and board gaming.

Friday

I’ve had a WFRP 2E bug that’s been picking up steam for a bit, and Madicon was a great opportunity to act on it.  I’ve got a larger post to make about what worked and didn’t work with the game (probably not here), but everyone seemed to have a good time and that’s what counts.  I like the system and I’m obviously invested in the setting.  I’ve been steadily picking up the books over the past few months: I still have a few holes in the collection, but it’s mostly complete.

Saturday

I got in a game of Thunderstone (Dragonspire to be precise), which I’d been eyeballing for quite some time.  Although we had some speed issues, I liked the game enough to order the newest core set (Advance: Towers of Ruin).

Then I got pulled into trying the Resident Evil deckbuilding game, which impressed me less.  Different modes of play sound interesting, but I couldn’t get past the abominable graphic design of the thing.  Evocative design is good: design that makes your components that hard to read is terrible.

We got in a few games of Elder Sign, which was fun but so very, very, very hard.  We were crushed thoroughly both times.  I like the game, but I’d advise people to avoid the mobile game which I find to be too unbelievably difficult.

Ended the day with our third annual Madicon Dark Heresy game.  Not much to say about it besides that this image pretty much sums up our party:

Sunday

Didn’t see anything besides a test run of the new Marvel Heroic Roleplaying game, which I liked a lot.  I think the system did a good job of emulating the source and there are a lot of clever little things built into it.  I hope I see some more of it.

20120316 Status Update

I’ve gotten bogged down on painting the next batch of 5 Halberdiers… but I’m nearly done.  Should be just some Devlan Mud on a few bits, some static grass and the sides of the bases before this group is ready for the Dullcote.

An astute observer might notice that (most) of them are inverted from the last set I did: yellow tops, blue bottoms instead of blue tops and yellow bottoms.  I’m going to try to get something of an even distribution: sticking with the same color scheme, but distributing it differently.  One of the above Halberdier is halved: there will be a mess of those, and probably a good number of quartered troops as well.

When these suckers are done, I’ll take some better pictures of them.  I hope you guys like pictures of dudes with crazy facial hair, pajamas and halberds: it’s about all you’re going to get outta me for the next several months.

In other news, Casey‘s helping me unload all of the LotR Fallen Realms stuff I’ve had collecting dust in the closet.  He’s been a huge help! (And he’s been posting to his blog with a frequency that shames me, so you should check him out.  FYI.)

Finally, looking ahead to the summer, I e-mailed the Quake City Rumble guys my list to get an idea of how it would comp out on the West Coast: it’s distant enough that I don’t want to make assumptions (and one of my opponents at Blob’s Park kept saying things like, “I was excited about playing [on the East Coast], ’cause you guys don’t care about comp…”).

The response was that it would be comp’d low (but not bullshit low), but that I shouldn’t sweat it because “the average list got slightly over a 1 on average from each comp judge.”  While that says to me the scoring system could use a bit of tweaking (which apparently it’s already gotten: they’re on a .5 scale, now) the key take away was “the couple points you might gain changing the list probably isn’t worth the headache.”

That was precisely what I wanted to hear.  I don’t want to take a BS list, but I don’t want to have to change my list substantially: I’ve got piles of Halberdiers I need to be painting.

Old Stuff Day

I almost missed this entirely. In honor of old stuff day: a handful of posts from a few

  • 10/15/09My Bonebreaker Rat Ogre conversion -This guy is currently about 2/3rds of the way painted, despite being assembled back in late 2009. Yeesh. I probably should finish him up. He’s a fun, goofy conversion, which is where I like my hobby to be.
  • 12/1/2009Assorted Skaven conversions -This is still one of my most visited pages.
  • 5/25/2010Blogger & Picasa – I try to explain how Blogger hosts images uploaded to it and how folks can leverage that.  Probably should get a slight update to note how Picasa web albums behaves when you get too many images in it.  (Answer: oddly.)
  • 6/26/2010Dawn Power Dissovler – Man, if you’re not stripping with Dawn Power Dissolver, you really should be.  Just sayin’.

Another Priest of Mannan

I threw this guy together last weekend, I think.  I’m experimenting with a second Arch-Lector, so I needed another mini.

He’s the same as the last one: Greatsword torso, Flagellant legs, crazy Flagellant head (they come in not crazy?).  Instead of a boathook, I went with a (Free Company) cutlass.

The shield’s from the General kit: the bird will be painted as an albatross.  The giant KF was a no go, so I scraped it off and did another five-pointed crown of Mannan.  It’s a little small, though (that purity seal screws things up) so I filled the space with a goofy, Mignola-esque skull and stuff.  I’m not entirely happy with it: it’ll do, but I’m tempted to go back in and do a CGL on it.  (The club’s CGL, pronouced “seagull,” and there’s a sea gull right there; why not?)

Anyway, this guy will probably be my primary Arch-Lector (since I don’t expect to always run two), and he better fits my preferred Arch-Lector build.  I’m a huge fan of the challenge build:  Arch-Lector, Sword of Might, Shield of the Gorgon, Van Horstman’s Speculum.  He’s amazing at blunting a very dangerous character and, man, everyone hates it when I tell them what he does: that I avoid fielding insane combat characters makes that taste pretty sweet.