Tag Archives: hobby

Wednesday Workbench

Just about done with the Brood Horror. I need to finish up the tail (which I’ve put off until the end, since it just kept getting in the way) and assemble the dang thing and I’m done.

Also, I’m trying to put all of my characters on cork in the Ork army. It’s something I did with my Skaven and it’s been Really Effective, and I’d forgotten to do it with the Orks, so I pulled the Warbike Warboss off of the custom base I had to build for him (did I post about that? what a pain) and put some cork in there.

Finally, I grabbed a Predator that I’d assembled a couple of years back, slapped some paint on it, and am experimenting with washes. (My previous Dark Angels were washed with a mix of inks.)

Wolf Rats

Finished these guys up with a good amount of time before the tournament the other week, and finally got around to photographing them.
Of course, in the process, I realized that I forgot to paint the triskelion on the leaping wolf rats. Weaksauce; I’ll have to touch them up.
Anyway: photodump!

Wednesday Workbench

A very messy desk this morning.

After the tournament last weekend (that I still need to write up), I just sat down and started banging away at the Brood Horror. I’m fairly pleased with how it’s coming along; I’ve still got a lot of disgusting pustules and unhealthy skin conditions to pull out; in the end it’s going to be a dang rainbow of disease. It’s coming along very quickly, actually. I expect that, this time next week, it’ll be done (or extremely close to it).

Also: still need to make time to photograph the completed Wolf Rats. I’m pretty happy with how they came out.

Wednesday Workbench

I’d actually have skipped doing this today, since these Wolf Rats are so close to being done (another wash on the armor and drybrushing on the base) I could just as easily post some finished pictures… but I missed last week, and I really like this as a way to keep up with things here.

Anyway, they’re almost there; should be done and ready for varnish before I turn in tonight!

More Paint-Matching LIES

I should be building Dark Angels lists, but instead I’m painting Wolf Rats. Not that I’m complaining. Skaven make me happy.

Anyway: I paint my Skaven thusly:

  • GW Dark Flesh basecoat
  • GW Bronzed Flesh layer
  • GW Elf Flesh highlights
  • GW Devlan Mud wash. 

(Or, I would use GW Bronzed Flesh if it hadn’t been discontinued, like half a decade ago.  It’s cool, though: VMC’s Dark Flesh is a solid substitute that actually handles better than the GW version.  It also looks like Ungor Flesh might be a good replacement; I’m planning to check it out when I run out of the VMC stuff.)

It’s not the only one, though: the other paints are gone now, though, too.  Doombull Brown is a solid Dark Flesh substitute and Agrax Earthshade (as everyone knows by now) is different but close enough for Devlan Mud.

Kislev Flesh is supposed to fill in for Elf Flesh. And, for peopleflesh it’s actually totally delivered.  For ratflesh, though: ugh it’s totally failing me.  It’s darker than the color it’s supposed to be highlighting!  Jeez!

Good thing I still have a pot of Elf Flesh; certainly enough to get me through this job. I’m going to have to track down the VMC/VGC/P3 stand-in, though.

Wednesday Workbench

The Brood Horror remains untouched from last week; unsurprising since I’d been focused on painting Ork Boyz.

I’ve started assembling some Wolf Rats: they’ll be done as soon as I get some hot water to reshape their tails (currently unnaturally straight) and attach them.

Also, I finished varninshing the movement trays I made way back when. They went over really well at the tournament over the weekend, so I hit them with some paint.

Big Mek & Da Boyz

I wrapped these guys up just in time for the tournament last weekend. Just got around to photographing them.

Behold, the photodump!

Wednesday Workbench

That’s 11 Ork Boyz and a Big Mek that I need to have done in time for Saturday’s 40K tournament.  Also, the Brood Horror I started on a while back that I’d like to have done in time for February’s WHFB tournament (only so I can bellyache to Ben J. about restricting Storm of Magic choices to Scrolls of Binding found in the Storm of Magic book; I won’t be able to run it).

Ork Warbuggies – Part 2

So, I ordered/dug up a bunch of junk to build/convert some Ork Warbuggy models that would have a better cost/appearance ratio than the GW models.  I finished throwing everything together over the weekend.

First up is the Mantic Marauder Quad Raptor.

I didn’t do anything fancy with it: I just put it together.

On the one hand, it went together fairly quickly, is cheap, and will work just fine as a buggy.

On the other hand, there were zero instructions with it (I literally snapped a piece of resin trying to just figure out how to dry fit everything together) and it’s got some fairly dire casting quality. This is bad-Finecast-level casting here, guys.  Also, I’m still unclear where the engine contacts the rest of the model. I had to give up, glue my best guesses, and hope for the best.

The regular Raptor won’t have any resin, which is a good thing, IMO, and would probably work just as well.

Next: the Robogear Helix:

The conversion’s nothing to really write home about: it’s the Orky equivalent of “Put a Bird on It,” but I guess that’s okay. At $5.80 a model, plus the cost of bits, it’s okay for this thing to not look amazing.

Plus those Rokkits actually shoot. That’s cool!

Finally: the Warlord Jeep.  I’d said yesterday that it was a mistake, and it was:

It’s the wrong scale!

Given that I was looking for 28mm plastic vehicles, I have no idea how I ended up with a 15mm resin jeep.  I’m going to blame the Warlord Games webstore for that. Every dang item should make it clear what material and, more importantly, what scale the model is in!

Considered trying to return it (which would probably be a mistake, given it’s an international purchase) or eBay it (which would be some degree of hassle).

Finally, I decided: Wrong scale? Zero fucks given.

Lots of clipping, sawing, slicking (and regluing of shattered resin), followed by some drilling and plasticarding and bits box digging and I ended up with this thing.

Although it’s the only option I would vigorously not recommend, I’d be lying if I said I wasn’t the most pleased with it.  It’s like an Orky Power Wheels with poorly placed missile launchers.

40K Movement Trays (?)

So, I’ve been playing handful of games with Orks and I’m not surprised to learn that moving all of those bodies is a time-consuming hassle.

I’ve yet to play a tournament in 6th Edition, but I can’t imagine that things have changed that much: that Orks benefit (greatly) from incomplete games and that Orks (greatly) lend themselves to slowplay (deliberate or otherwise) by way of needing to move a million models.  Knowing that I’m not naturally the fastest of players and not wanting to Be That Guy, it occurred to me that I movement trays of some sort are called for.

Here’s my current stab:

Five models each.  One dude in the middle, and four guys equidistant around him, about 2″ from center to center.  I did up a template where they were just barely under 2″ apart altogether: although it’d be ultimate safety from blast templates, it was obnoxiously large.  This is spread out a bit, but not too much.

It’s plasticard (from a For Sale sign) and some business card magnets to hold the models to it.  Eventually, it’ll get the same sort of ballast/sand/static grass treatment the models will get.

More than this would be too cumbersome: positioning needs to be flexible in 40K, but I think moving five at a time will speed things up quite a bit.

The idea is to run a few of these trays, and then hold them in coherency with a model between the trays, thusly:

I’ve only assembled three of these: it was kind of a pain in the butt, and there’s no guarantee that they’ll be useful.  I’ll have to get a few games in with them before I make a few more.

If they work out okay, I’ll see if I can’t scan in/remake my template and post it.